Sid Meier's Civilization V

Sid Meier's Civilization V

Units - Scout to Explorer
Showing 1-8 of 8 entries
Update: 26 Sep, 2013 @ 8:29am

UPDATE V.10

-Fixed a display problem with the strategic view icon of the explorer.

Update: 26 Sep, 2013 @ 7:48am

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Update: 28 Jul, 2013 @ 10:36am

UPDATE V.8

-Fixed a problem where the Explorer would upgrade into an Archer instead of a Rifleman when getting an upgrade from Ancient Ruins.

-Remove the Default Ancient Ruins Choosing ability, as suggested by many users, it is available with the 'Ancient Ruins Choice Mod', anyway.

-Added 1 movement to the unit. The explorer now has +1 visibility(already there)/movement compared to scouts. (see unit description)

Note: There is many problem today with file uploading on Steam Workshop, i had to Upload the files for this Update many times beetween 12 and 1 PM, Sorry for the inconvenience it caused to users who were subscribing and using this mod at that time. All fixed Now!

Update: 28 Jul, 2013 @ 10:05am

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Update: 28 Jul, 2013 @ 9:34am

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Update: 28 Jul, 2013 @ 9:25am

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Update: 28 Jul, 2013 @ 9:18am

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Update: 16 Jul, 2013 @ 8:11pm

UPDATE V.3

- Initial Release