Sid Meier's Civilization V

Sid Meier's Civilization V

Units - Scout to Explorer
Mostrando 1-8 de 8 aportaciones
Actualización: 26 SEP 2013 a las 8:29 a. m.

UPDATE V.10

-Fixed a display problem with the strategic view icon of the explorer.

Actualización: 26 SEP 2013 a las 7:48 a. m.

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Actualización: 28 JUL 2013 a las 10:36 a. m.

UPDATE V.8

-Fixed a problem where the Explorer would upgrade into an Archer instead of a Rifleman when getting an upgrade from Ancient Ruins.

-Remove the Default Ancient Ruins Choosing ability, as suggested by many users, it is available with the 'Ancient Ruins Choice Mod', anyway.

-Added 1 movement to the unit. The explorer now has +1 visibility(already there)/movement compared to scouts. (see unit description)

Note: There is many problem today with file uploading on Steam Workshop, i had to Upload the files for this Update many times beetween 12 and 1 PM, Sorry for the inconvenience it caused to users who were subscribing and using this mod at that time. All fixed Now!

Actualización: 28 JUL 2013 a las 10:05 a. m.

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Actualización: 28 JUL 2013 a las 9:34 a. m.

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Actualización: 28 JUL 2013 a las 9:25 a. m.

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Actualización: 28 JUL 2013 a las 9:18 a. m.

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Actualización: 16 JUL 2013 a las 8:11 p. m.

UPDATE V.3

- Initial Release