RimWorld
Better Pawn Control
Mostrando 21-30 de 71 aportaciones
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Actualización: 1 NOV 2022 a las 13:57

Fix rare occasions when load state would crash due to changed state

Actualización: 1 NOV 2022 a las 3:33

- Fixed crash when mechanitor dies
- Captured errors when changing priorities that can't be changed (e.g. Art when spawn is Slave)
- Improved handling of auto-repair gizmo
- Updated Japanese translation (thanks Proxyer)

Actualización: 31 OCT 2022 a las 9:30

- Fix crash with mech tab if mech is gestating

Actualización: 30 OCT 2022 a las 8:16

Fix rare crash when loading schedule policies

Actualización: 30 OCT 2022 a las 6:37

- NEW: Added suport for Rimworld Biotech v1.4
- FIX: Tentative integration fix with Combat Tested (thanks Deno266)

Actualización: 27 MAR 2022 a las 3:20

- HOTFIX: Final fix on error when opening floats menus

Actualización: 26 MAR 2022 a las 12:54

v2.3.7.1
- HOTFIX: Fixed error when opening floats menus in the main menu

Actualización: 26 MAR 2022 a las 4:12

v2.3.7
FIX: Pawns load the active policy settings when returning from caravan but you still need to open the Assign tab to load it
FIX: Cleaned settings more often to remove garbage pawns
FIX: If you delete a policy that is active, it will load the default one
FIX: Changing settings in the Inspector window should work correctly now, even with RimHUD mod

Actualización: 17 AGO 2021 a las 11:35

v2.3.6
- Fix prisoner held in camp quest error

Actualización: 16 AGO 2021 a las 11:19

v2.3.5
- Removed defaults Meds since Vanilla already supports it (duh..)
- Possible fix for crashes related to other mods compatibility