RimWorld
Better Pawn Control
Se afișează 21-30 din 71 intrări
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Actualizare: 1 nov. 2022 @ 13:57

Fix rare occasions when load state would crash due to changed state

Actualizare: 1 nov. 2022 @ 3:33

- Fixed crash when mechanitor dies
- Captured errors when changing priorities that can't be changed (e.g. Art when spawn is Slave)
- Improved handling of auto-repair gizmo
- Updated Japanese translation (thanks Proxyer)

Actualizare: 31 oct. 2022 @ 9:30

- Fix crash with mech tab if mech is gestating

Actualizare: 30 oct. 2022 @ 8:16

Fix rare crash when loading schedule policies

Actualizare: 30 oct. 2022 @ 6:37

- NEW: Added suport for Rimworld Biotech v1.4
- FIX: Tentative integration fix with Combat Tested (thanks Deno266)

Actualizare: 27 mart. 2022 @ 3:20

- HOTFIX: Final fix on error when opening floats menus

Actualizare: 26 mart. 2022 @ 12:54

v2.3.7.1
- HOTFIX: Fixed error when opening floats menus in the main menu

Actualizare: 26 mart. 2022 @ 4:12

v2.3.7
FIX: Pawns load the active policy settings when returning from caravan but you still need to open the Assign tab to load it
FIX: Cleaned settings more often to remove garbage pawns
FIX: If you delete a policy that is active, it will load the default one
FIX: Changing settings in the Inspector window should work correctly now, even with RimHUD mod

Actualizare: 17 aug. 2021 @ 11:35

v2.3.6
- Fix prisoner held in camp quest error

Actualizare: 16 aug. 2021 @ 11:19

v2.3.5
- Removed defaults Meds since Vanilla already supports it (duh..)
- Possible fix for crashes related to other mods compatibility