Garry's Mod
vFire - Dynamic Fire for Garry's Mod
Se afișează 51-60 din 128 intrări
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Actualizare: 10 oct. 2018 @ 16:22

None Provided

Actualizare: 10 oct. 2018 @ 16:07

None Provided

Actualizare: 10 oct. 2018 @ 11:34

Default fires should no longer show up

Actualizare: 10 oct. 2018 @ 6:40

None Provided

Actualizare: 10 oct. 2018 @ 1:19

None Provided

Actualizare: 9 oct. 2018 @ 15:54

None Provided

Actualizare: 9 oct. 2018 @ 12:29

Entities that refuse to take damage (cough - models/props_c17/oildrum001_explosive.mdl - cough) will now be forced to reduce their health until they explode

Actualizare: 9 oct. 2018 @ 12:13

Fixed collision hook console spams bug

Actualizare: 9 oct. 2018 @ 9:53

None Provided

Actualizare: 9 oct. 2018 @ 9:26

Clientside fireballs no longer shoot upwards when hit with water
Improved damage dealing to different entities
Improved fire glows even more