Space Engineers

Space Engineers

Modular Encounters Systems
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Update: 18 Jun, 2019 @ 10:52am

- Added 'Reset All Settings' Chat Command To Guide
- Added New Spawner Mode (Wave Spawner) For Space Cargo Ships.
- Added Mod Weight Support for SpawnGroup selection (mods with more SpawnGroups will get a little more priority, but won't completely drown out mods with fewer SpawnGroups ).

Update: 15 May, 2019 @ 7:24am

- Added Log Note Indicating Mod Version

Update: 15 May, 2019 @ 7:20am

Derp

Update: 15 May, 2019 @ 6:50am

- Added Crash-fix for previous update

Update: 14 May, 2019 @ 7:18pm

- Changed SpawnGroup Selection System - Mods With Fewer SpawnGroups Should Now Be Able To Spawn Their Encounters More Frequently.
- Added Chat Command To Reset All Spawner Settings To Default

Update: 8 May, 2019 @ 12:52pm

- Fixed issue with Planetary Cargo Ships running out of Hydrogen too quickly.
- Removed old/broken NPC Hydrogen Tank refill method.

Update: 7 May, 2019 @ 7:12pm

- Fixed issue with NPC Ownership Detection with Subgrids

Update: 1 May, 2019 @ 1:39pm

- Added additional logging to track isolated crash conditions with Torch and scanning Drop Container Prefabs
- Added additional logging to NPC removal methods
- Fortified logic regarding identification and removal of NPCs that have no ownership.

Update: 27 Apr, 2019 @ 4:11am

- Added additional logging in Setup to help narrow down crash that may be result of mod conflict or Torch

Update: 26 Apr, 2019 @ 7:48am

- Fixed issue with NPC Weapon Replacer Blacklist/Whitelist