Space Engineers

Space Engineers

Modular Encounters Systems
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Uppdatering: 18 jun, 2019 @ 10:52

- Added 'Reset All Settings' Chat Command To Guide
- Added New Spawner Mode (Wave Spawner) For Space Cargo Ships.
- Added Mod Weight Support for SpawnGroup selection (mods with more SpawnGroups will get a little more priority, but won't completely drown out mods with fewer SpawnGroups ).

Uppdatering: 15 maj, 2019 @ 7:24

- Added Log Note Indicating Mod Version

Uppdatering: 15 maj, 2019 @ 7:20

Derp

Uppdatering: 15 maj, 2019 @ 6:50

- Added Crash-fix for previous update

Uppdatering: 14 maj, 2019 @ 19:18

- Changed SpawnGroup Selection System - Mods With Fewer SpawnGroups Should Now Be Able To Spawn Their Encounters More Frequently.
- Added Chat Command To Reset All Spawner Settings To Default

Uppdatering: 8 maj, 2019 @ 12:52

- Fixed issue with Planetary Cargo Ships running out of Hydrogen too quickly.
- Removed old/broken NPC Hydrogen Tank refill method.

Uppdatering: 7 maj, 2019 @ 19:12

- Fixed issue with NPC Ownership Detection with Subgrids

Uppdatering: 1 maj, 2019 @ 13:39

- Added additional logging to track isolated crash conditions with Torch and scanning Drop Container Prefabs
- Added additional logging to NPC removal methods
- Fortified logic regarding identification and removal of NPCs that have no ownership.

Uppdatering: 27 apr, 2019 @ 4:11

- Added additional logging in Setup to help narrow down crash that may be result of mod conflict or Torch

Uppdatering: 26 apr, 2019 @ 7:48

- Fixed issue with NPC Weapon Replacer Blacklist/Whitelist