Starbound

Starbound

Project Redemption
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Uppdatering: 3 jan, 2020 @ 17:19

2.0 revamp:

many thanks for you guys patiently waiting for this update, school was keeping me pretty busy but I finally got this out! it should be noted that the revamped USCM cruiser couldn't make it to this update and will be slated for the next instead.

new additions:
-enabled the ability to have the protector's techs availible outside of the armor (players already with it may need to craft a new set if taking out of the inventory and then back doesn't work in enabling this).
-protector's techs have had some polishing in general.
-added new USCM tower microdungeon! you can rarely find it on most vanilla planets.
-added non-racial armor sets into the valuables loot pool.
-gave the lazercaster an alt ability.
-added in an ancient mask and ancient sword, they can be found as archeology rewards.
-added in neo tonfas, which can be found in the peacekeeper store.
-probably some other things I forgot.

Uppdatering: 11 aug, 2019 @ 13:47

another tweak and another logo update :P

Uppdatering: 10 aug, 2019 @ 15:30

nothing crazy this update aside from a new icon, just some small fixes and tweaks here and there

Uppdatering: 27 jun, 2019 @ 15:01

should fix the legs issue for real now

really didn't need to patch items I made myself

Uppdatering: 27 jun, 2019 @ 14:07

hotfix, apparently the protector's legs didn't have the augment slot in them, should be fixed now

also upped the amount of perfectly generic items obtained from treasured trophies to 5 to cut down on grinding

Uppdatering: 21 jun, 2019 @ 7:09

fixed rocket boots conflict with fu

Uppdatering: 20 jun, 2019 @ 21:25

1.4 misc update!

added:

protector's armor techs, sorta like asra's but protectorate themed, built into the armor!

protector's armor now has augment slots!

mech repair gun! craftable in the mech crafting station right off the bat

brand new protector's handgun/damaged sidearm sprites as well as some tweaks to both.

tweaks:

revamped codexes (the USCM disbanded codex has been removed meanwhile, it felt redundant)

prg-41 has been made slightly better, in how it fires replaced it's alt with a flamethrower

buffed the protector's broadsword to make it feel like a proper tier 7 weapon

buffed protector's mech body to have max stats, should be perfect for facing the swansong with now

treasured trophies now sells 5 perfectly generic items for the price of one!

probably some things I've forgotten about

Uppdatering: 5 mar, 2019 @ 13:39

updated USCM cruiser lootpool a bit, tier 6 cruisers should now have a guaranteed USCM item at the end

Uppdatering: 26 feb, 2019 @ 15:39

revamped the protectorate gear!

the armor is now dyeble! (although some colors do look rather off, can't really do much about that I'm afraid)

in addition the handgun has been revamped to be more exciting like it's sword counterpart, it now is a charge-fire weapon, able to be spammed like a machine pistol or fired like a powerful hand-cannon!

additionally I've improved the muzzle offset of the damaged sidearm, should be a *little* less wonky now

Uppdatering: 30 jan, 2019 @ 18:44

buffed the protector's armor to tier 7, should be a bit more worth getting now