Stellaris

Stellaris

Expanded Starbases
Viser 91–100 av 133 bidrag
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Oppdatering: 25. okt. 2019 @ 10.16

Oppdatering: 24. okt. 2019 @ 11.30

1.2.9
Updated for 2.5
Bug Fixes:
- Defense Grid Supercomputer will give correct number of defense platform slots to non-gestalts
- Positronic Defense Algorithms actually works

Oppdatering: 11. okt. 2019 @ 21.43

Oppdatering: 25. sep. 2019 @ 12.29

Initial Upload

Oppdatering: 13. sep. 2019 @ 17.23

Reverted back

Oppdatering: 13. sep. 2019 @ 17.22

TO gain access to old code, will revert back shortly

Oppdatering: 31. aug. 2019 @ 18.22

Initial Upload

Oppdatering: 31. aug. 2019 @ 15.33

1.2.8
Additions:
- NEW: Minelayer Hanger Starbase Building

Tweaks:
- Tweaked ai weights for starbase buildigns and modules
- Hyperlane Registrar will now also effect trade collection and prodection
- Black site also gives -25% crime

Bug Fixes:
- Improved black site will subtract crime rather than add it

Oppdatering: 25. juli 2019 @ 19.50

1.2.7
Additions:
- NEW: Zero-G Foundries technology
- NEW: Dark Matter Extraction technology
- NEW: Eternal Vigilance technology
- NEW: Shipyard Optimization technology
- NEW: Resource Processing Center starbase building
- Restored Atmospheric Manipulator

Tweaks:
- Interstellar Customs Office (and criminal equivalent) now requires their own unique tech
- Interstellar Enforcement also gives +5 base trade protection
- Space production techs each give approximately 25% bonus to relavant starbase buildings
- Black Site gives +3 unity (up from 2)

Bug Fixes:
- Weights for new rare now look like actual rare techs
- Cleaned up some bugs in the tech files
- Dathnak Embassy won't give bonus shield and armor

Oppdatering: 6. juli 2019 @ 11.54

1.2.6.1
Updated to 2.3.3

Additions:
- Added improved tech icons

Tweaks:
- Starbase Fortification III gives the Stellar Fortifications building +5% armor and shields, +1 armor and shield daily regen