Stellaris

Stellaris

Expanded Starbases
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Update: 25 Oct, 2019 @ 10:16am

Update: 24 Oct, 2019 @ 11:30am

1.2.9
Updated for 2.5
Bug Fixes:
- Defense Grid Supercomputer will give correct number of defense platform slots to non-gestalts
- Positronic Defense Algorithms actually works

Update: 11 Oct, 2019 @ 9:43pm

Update: 25 Sep, 2019 @ 12:29pm

Initial Upload

Update: 13 Sep, 2019 @ 5:23pm

Reverted back

Update: 13 Sep, 2019 @ 5:22pm

TO gain access to old code, will revert back shortly

Update: 31 Aug, 2019 @ 6:22pm

Initial Upload

Update: 31 Aug, 2019 @ 3:33pm

1.2.8
Additions:
- NEW: Minelayer Hanger Starbase Building

Tweaks:
- Tweaked ai weights for starbase buildigns and modules
- Hyperlane Registrar will now also effect trade collection and prodection
- Black site also gives -25% crime

Bug Fixes:
- Improved black site will subtract crime rather than add it

Update: 25 Jul, 2019 @ 7:50pm

1.2.7
Additions:
- NEW: Zero-G Foundries technology
- NEW: Dark Matter Extraction technology
- NEW: Eternal Vigilance technology
- NEW: Shipyard Optimization technology
- NEW: Resource Processing Center starbase building
- Restored Atmospheric Manipulator

Tweaks:
- Interstellar Customs Office (and criminal equivalent) now requires their own unique tech
- Interstellar Enforcement also gives +5 base trade protection
- Space production techs each give approximately 25% bonus to relavant starbase buildings
- Black Site gives +3 unity (up from 2)

Bug Fixes:
- Weights for new rare now look like actual rare techs
- Cleaned up some bugs in the tech files
- Dathnak Embassy won't give bonus shield and armor

Update: 6 Jul, 2019 @ 11:54am

1.2.6.1
Updated to 2.3.3

Additions:
- Added improved tech icons

Tweaks:
- Starbase Fortification III gives the Stellar Fortifications building +5% armor and shields, +1 armor and shield daily regen