Stellaris

Stellaris

Buildable Dreadnought
Showing 31-40 of 53 entries
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Update: 3 Jan, 2019 @ 6:19pm

Fixed the Dreadnought core not giving upkeep reduction.

Update: 10 Dec, 2018 @ 8:08pm

Updated to 2.2, ships now cost alloys.

Update: 16 Oct, 2018 @ 4:06pm

Fixed the required components for the Executor.

Update: 16 Oct, 2018 @ 3:55pm

Fixed a bit of localisation.

Update: 16 Oct, 2018 @ 3:44pm

Reduced number of files for each ship skin. You should have picosecond faster load times.

Fixed the random Dreadnought picker.

Changed the ship_size of the Executor, so it is now compatible with Zeratul Virgil's Executor mod.

Added a Space Battleship Yamato skin.

Update: 3 Sep, 2018 @ 11:02am

Increased cost of the Integrated Dreadnought core, so that it costs more than the level below it.

Update: 3 Sep, 2018 @ 10:52am

Fixed Utility slots on the XL and up sections. They should actually be correct now.

Update: 30 Aug, 2018 @ 4:55pm

Added localisation for Autonomous Computers.

Fixed tech requirement for third dreadnought core.

Fixed Dreadnought fore sections, with the XL and Titanic weapon mounts. The fore now goes up to a titanic, with the stern having an XL.

Update: 4 Aug, 2018 @ 10:07am

We have done it. The dreadnought is now a single ship class, with different sections for each type.

Update: 8 Jul, 2018 @ 8:46pm

Added localisation for Autonomous Computers.

Fixed tech requirement for third dreadnought core.