Garry's Mod
GoldSrc HUD
Mostrando 61-70 de 74 aportaciones
< 1 ... 5  6  7  8 >
Actualización: 31 MAR 2018 a las 4:43 a. m.

Changed the highlighting system.

Now a sprite will have another sprite overlapping when required, so it mimicks the original system, and both highlighting alpha and base alpha can be put to 255 each without having white sprites.

Actualización: 7 FEB 2018 a las 5:44 a. m.

Fixed HUDPaint being overriden

Actualización: 6 FEB 2018 a las 2:54 p. m.

Now when all weapons are empty and you've got skipping disabled you can still navigate through them.

Actualización: 6 FEB 2018 a las 2:43 p. m.

Hopefully fixed all of the issues regarding empty weapons and automatic skipping.

Actualización: 6 FEB 2018 a las 1:50 p. m.

Fixed bug when trying to switch weapons when all other options are empty.

WARNING: When you've got just one weapon and it's empty it might crash your game! I'm working on a patch right now!

Added force download support.

Added fast weapon switch support.

Actualización: 5 FEB 2018 a las 2:32 a. m.

Added an add-ons folder which contents are read automatically.
Fixed errors with the weapon selector when having no weapons or an invalid ammunition type.

Special thanks to Matsilagi (steamcommunity/id/matsilagi2/) for the fix.

Actualización: 4 FEB 2018 a las 2:32 a. m.

Fixed an error when drawing the secondary ammo and fixed weapon info boxes overlapping on the selector.

Actualización: 3 FEB 2018 a las 4:38 p. m.

Fixed the weapon selector not coming back when using the physgun.

Actualización: 3 FEB 2018 a las 4:24 p. m.

Fixed conflict with numbers and the weapon selector when using the physgun.

Actualización: 3 FEB 2018 a las 4:07 p. m.

Added an override so the weapon selector won't come up when scrolling with the physgun.