Garry's Mod

Garry's Mod

GoldSrc HUD
Affichage des entrées 61-70 sur 74
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Mis à jour le : 31 mars 2018 à 4h43

Changed the highlighting system.

Now a sprite will have another sprite overlapping when required, so it mimicks the original system, and both highlighting alpha and base alpha can be put to 255 each without having white sprites.

Mis à jour le : 7 févr. 2018 à 5h44

Fixed HUDPaint being overriden

Mis à jour le : 6 févr. 2018 à 14h54

Now when all weapons are empty and you've got skipping disabled you can still navigate through them.

Mis à jour le : 6 févr. 2018 à 14h43

Hopefully fixed all of the issues regarding empty weapons and automatic skipping.

Mis à jour le : 6 févr. 2018 à 13h50

Fixed bug when trying to switch weapons when all other options are empty.

WARNING: When you've got just one weapon and it's empty it might crash your game! I'm working on a patch right now!

Added force download support.

Added fast weapon switch support.

Mis à jour le : 5 févr. 2018 à 2h32

Added an add-ons folder which contents are read automatically.
Fixed errors with the weapon selector when having no weapons or an invalid ammunition type.

Special thanks to Matsilagi (steamcommunity/id/matsilagi2/) for the fix.

Mis à jour le : 4 févr. 2018 à 2h32

Fixed an error when drawing the secondary ammo and fixed weapon info boxes overlapping on the selector.

Mis à jour le : 3 févr. 2018 à 16h38

Fixed the weapon selector not coming back when using the physgun.

Mis à jour le : 3 févr. 2018 à 16h24

Fixed conflict with numbers and the weapon selector when using the physgun.

Mis à jour le : 3 févr. 2018 à 16h07

Added an override so the weapon selector won't come up when scrolling with the physgun.