Space Engineers

Space Engineers

Whip's Weapon Salvo Script
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Mis à jour le : 3 mars 2019 à 19h55

Version 43.2.0
  • Forced currently active weapon to be on to compensate for broken weapons
  • Changed to grid check to IsSameConstruct as
  • Made echo display at 1Hz to reduce network usage

Mis à jour le : 31 juil. 2018 à 19h32

Version 42
  • Fix for keen's stupid negative runtime bug

Mis à jour le : 14 juil. 2018 à 21h55

Version 41
  • Changed update bandaid to preserve across map loads

Mis à jour le : 12 mai 2018 à 19h40

Version 40
  • Changed UpdateFrequency bandaid
  • Added a message if the code is not looping to direct users

Mis à jour le : 29 mars 2018 à 16h20

Version 39
  • Burst fire command added!
    Syntax is as follows:
    burst <integer>
  • Made changes to how arguments are parsed, should be more performant

Mis à jour le : 18 mars 2018 à 22h18

Version 38
  • Code now only searches for blocks on grid and subgrids. This should stop ships' codes from conflicting with each other when docked
  • Fixed issue where codes were triggered multiple times on DS

Mis à jour le : 9 mars 2018 à 15h58

Version 37
Vastly improved performance
  • Blocks are only fetched every 10 seconds
  • Reduced number of times the code messes with block power states (main source of lag)

Mis à jour le : 4 déc. 2017 à 20h29

Initial Release
Version 34