Space Engineers
Whip's Weapon Salvo Script
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Обновление: 3 март 2019 в 19:55

Version 43.2.0
  • Forced currently active weapon to be on to compensate for broken weapons
  • Changed to grid check to IsSameConstruct as
  • Made echo display at 1Hz to reduce network usage

Обновление: 31 юли 2018 в 19:32

Version 42
  • Fix for keen's stupid negative runtime bug

Обновление: 14 юли 2018 в 21:55

Version 41
  • Changed update bandaid to preserve across map loads

Обновление: 12 май 2018 в 19:40

Version 40
  • Changed UpdateFrequency bandaid
  • Added a message if the code is not looping to direct users

Обновление: 29 март 2018 в 16:20

Version 39
  • Burst fire command added!
    Syntax is as follows:
    burst <integer>
  • Made changes to how arguments are parsed, should be more performant

Обновление: 18 март 2018 в 22:18

Version 38
  • Code now only searches for blocks on grid and subgrids. This should stop ships' codes from conflicting with each other when docked
  • Fixed issue where codes were triggered multiple times on DS

Обновление: 9 март 2018 в 15:58

Version 37
Vastly improved performance
  • Blocks are only fetched every 10 seconds
  • Reduced number of times the code messes with block power states (main source of lag)

Обновление: 4 дек. 2017 в 20:29

Initial Release
Version 34