Garry's Mod

Garry's Mod

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TTT Rollermine Traitor Weapon
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun
File Size
Posted
Updated
5.574 KB
9 Apr, 2017 @ 5:08pm
26 Apr, 2017 @ 8:13pm
2 Change Notes ( view )

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TTT Rollermine Traitor Weapon

In 1 collection by Badger
Decent TTT Addons
30 items
Description
[Configurable]
This is a TTT traitor weapon, useful for discouraging players from staying in parts of the map.

The rollermines will attack fellow traitors, so make sure to warn your teammates!
They will give the appearance of trying to kill the player who threw them, but they won't do any actual harm.

Rollermines have a configurable health, but can also be easily destroyed with water.
3 seconds after death, the rollermine will explode, causing damage to anyone nearby.

Using the Poltergeist weapon on a rollermine can be quite devastating...

Configuration
This is done through some console variables. Set these in your server.cfg file or through console for singleplayer/self-hosted.
  • Health
    • weapon_ttt_rollermine_health
    • Default: 2500
  • Damage Scale
    • weapon_ttt_rollermine_damage_scale
    • Default: 1.5
    • Side attacks = scale x 5HP
    • All other attacks = scale x 10HP
  • Death Explosion Maximum Damage
    • weapon_ttt_rollermine_explosion_damage
    • Default: 75HP

Source code
https://github.com/BadgerCode/TTT-Rollermine
13 Comments
Badger  [author] 13 Apr, 2021 @ 2:51am 
Thank you!
Donato Dias 12 Apr, 2021 @ 4:06pm 
Amazing addon. I especially apreciate the fact that this works with the damagelogs and registers the rollermine damage as been inflicted by it's owner. Good job man.
Badger  [author] 9 Jun, 2018 @ 3:40pm 
Cheers xoxo
Dimerson 9 Jun, 2018 @ 8:47am 
Amazing addon dude!
PussyClench 2 Mar, 2018 @ 5:59am 
Can you make this a thing for sandbox?
fskin 28 Apr, 2017 @ 8:47am 
Nice!
Badger  [author] 26 Apr, 2017 @ 8:21pm 
I have updated the weapon to support customisable health and damage for the rollermine.
See the change notes for a full list.
Badger  [author] 11 Apr, 2017 @ 11:18am 
The rollermine npc is the Half-Life 2 npc entity, so there's no lua for it.
This is also where the difficulty in changing the NPC comes from.
Here is the line where the weapon creates the entity [github.com].
fskin 11 Apr, 2017 @ 8:56am 
Could you tell me where the rollermine NPC lua is located? I could just edit it myself because we're usually playing with fewer players. Thx for your replies.
Badger  [author] 11 Apr, 2017 @ 7:18am 
At the moment with its default settings it works as something that will keep dealing little bits of damage throughout the round (so a long term investment) as well as something which discourages people from staying in that part of the map.
So you could throw it into a group of people who are staying in one area and potentially get some players leaving the group on their own to get away from the rollermine.

This isn't as effective for shorter rounds or smaller amounts of players, although you could still throw it into the tester room.

I'm going to keep playing around with the rollermine NPC to try and change its stats like damage and health.