RimWorld

RimWorld

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Humanoid Alien Races
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9.952 MB
9 Jan, 2017 @ 2:50pm
27 May @ 4:14pm
289 Change Notes ( view )

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Humanoid Alien Races

Description


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.




  • Custom graphics with weighted skin and hair color selection
  • Changing graphics, optionally changing over the course of aging.
  • Drawing additional parts on the body that change based on backstory, diseases and implants.
  • Integration in the starting pawns, as well as slaves and refugees.
  • Custom Backstories
  • Customizable bodysize, that can change during the lifetime.
  • Support for genderless races
  • Optional immunity to aging related body problems.
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.
  • Custom Ideologies relating to eating, enslaving, killing and dating aliens.




Github[github.com]

Race Creation Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]




Orassans

Androids

RimEffect ~ Asari



Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
Popular Discussions View All (92)
688
9 May @ 6:34pm
Bug Reports
TurtleShroom
5,185 Comments
erdelf  [author] 23 Jun @ 6:28pm 
the dev version linked below works mostly. As soon as the last major bug is fixed, this will be updated too..
Chromium 23 Jun @ 10:55am 
⬇️ One of the most pointless answers I've ever seen ⬇️
juless 23 Jun @ 5:09am 
@engineer - why don't you check it yourself?
Engineer Gaming Part 3 22 Jun @ 11:29am 
Is it safe to use in 1.6
Octarin 18 Jun @ 4:32am 
Nooooo.... *weeps* Can someone else you know? I can go beg them!
erdelf  [author] 17 Jun @ 4:26pm 
ha I can't draw I'm afraid
Octarin 17 Jun @ 6:11am 
Can you please make a "Snake Hair' asset so I can make some Medusae? Pweaaaase?
erdelf  [author] 14 Jun @ 1:48am 
they are probably using the dev version. During unstable I tend to only let the dev version update, to make sure I catch bugs as my modders find them.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2640710953
tolaburke 14 Jun @ 1:33am 
A lot pf mods are saying they're updated to 1.6. Including those that rely on this. This doesn't say it tself is updated. Can someone explain what's going on? I apologise for being dumb.
Embarec 9 Jun @ 4:13am 
@droider Too late, I'm not picturing an entire pack dedicated to Meg Griffon.