Arma 3
Ocen: 1,487
Jbad
2
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Data Type: Mod
Mod Type: Structure
Rozmiar pliku
Zamieszczono
Zaktualizowano
3.192 GB
18 września 2015 o 17:54
23 września 2022 o 22:03
Listy zmian: 26 ( zobacz )
Opis
Jbad is an addon created by Smokedog and M1lkman for Arma 3 which currently includes many structures and objects upgraded from Arma 2.

Eventually it will include our own Jalalabad terrain as well.

This is a very early alpha release. We are just uploading here on steam because of popular demand. There is lots of tweaking still needed. Please read the readme and log all errors on our github page which is included in the readme.

https://github.com/M1lkm8n/jbad.git

Discord server - https://discord.gg/0nJVYhUHhWEiFgfC

Enjoy!

M1lkman
&
Smokedog


If you enjoy the mod please consider donating :)
Paypal address - sqlackie@yahoo.com
Popularne dyskusje Zobacz wszystkie (1)
2
7 czerwca 2020 o 0:42
Addon reupload
ArganinyCZSK
Komentarzy: 384
Corporal Ray Person 4 maja o 9:50 
https://sp.zhabite.com/sharedfiles/filedetails/?id=2993923390&searchtext=JBad+Fix
Unsure if this will work but apparently this is a fix, as for what idk
Chef 14 listopada 2024 o 21:14 
not even going to attempt to run this after reading these comments. Wow.
maldogg 27 sierpnia 2024 o 12:05 
I play with my brother in liberation, but the doors don't open for him and they do for me, is there any way to solve it please?
Hannibal 30 kwietnia 2024 o 12:19 
Yeah this broke a lot of stuff. Regretfully I have to unsubscribe from it.
RickOShay 17 kwietnia 2024 o 21:35 
@CL rautamiekka - the reason for stripping basic bldg functionality in Jbad makes no sense - all it does is cripple many maps that make use of these objects. Lithium being a good example. And as illustrated by BIS below there's little perf benefit. Jbad is a great mod apart from this.
[+| CL rautamiekka 14 marca 2024 o 11:09 
@Rickoshay

Normally I'd be all for simple or super-simple if the measurable perf diff ain't 0 and there ain't a reason to not, but buildings (houses, for ex) must be destroyable under most circumstances.
RickOShay 12 marca 2024 o 20:29 
As the Biki shows - converting class houses to simple or super simple objects has no noticable performance benefit at all: https://community.bistudio.com/wiki/Arma_3:_Simple_Objects
RickOShay 12 marca 2024 o 7:26 
Why cant I retrieve door positions with Jbad buildings : using "Door_%1_trigger" and getting the pos via bldg selectionposition selection name. Retrieving doorpos via "Door_%1_trigger" works on all other building classes - but not Jbad bldgs / configs - from what I can see. Scripted opening of doors based on unit proximity is essential for some mods/scripts - and for this I need door positions.
deathmaker 31 grudnia 2023 o 4:14 
a shed prop exploded from 2-3 gunshots and kill 5-6 players of us
Ghostlyshell617 11 maja 2023 o 15:29 
Tried to run a custom scenario with this map on a dedicated server, does not work and gives error
"bin/config.bin/CfgWorlds.Sangin_Distirict_Helmand_Province" . Tried updating the map on the server, made sure jbad was loaded, nothing worked. I have a similar issue on Tanoa and i think the issue has something to do with the Apex dlc.