Project Zomboid

Project Zomboid

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[B42] monstersauce loot mods
   
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22 Dec, 2024 @ 6:10pm
13 May @ 6:44pm
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[B42] monstersauce loot mods

Description
A collection of mods related to loot.
Contains:
+Sac; Container and bag shortcuts for player and loot windows.
+sacLoot; default off; make shortcut to your trunk; fridge, etc.
+bagmerge; default off; merge containers, gain capacity and weight reduction.
+forcepickup; pickup heavy items, and move them around. can move animal to bags.
+corpse move/merge; stack up corpses, and merge loot into a single corpse.

Workshop ID: 3389919243
Mod ID: msauce.loot
Popular Discussions View All (1)
1
29 Dec, 2024 @ 7:17am
Error logs
UnCheat
40 Comments
Cyber_D 18 Mar @ 3:50pm 
Yes, I found the same bug with the fanny bag. And yes, changing the position really helps. However, while I was trying different position options, the bags were cloned. Not as a complete copy, but rather as a shortcut. Then I tried to insert one into the other, and the game crashed.
The bug is not usually serious, but if you do want to exercise, it can be a nuisance.
MonsterSauce  [author] 7 Mar @ 8:02am 
i havent seen that happening. i did see that, fannys acted weird. so i just equip front; then back then it was fixed.
Doomer Man 2 Mar @ 3:56pm 
Another thing I noticed is if I drop a container that has been bag merged it goes back to default values on pickup.
Doomer Man 2 Mar @ 7:53am 
Ah got it no wonder I was confused I used to use the old one and use garbage bags to up capacity but makes sense then.
MonsterSauce  [author] 2 Mar @ 5:22am 
wearable merge with wearable.
non wearable with non wearables.

example:
satchel merge with backpacks
grocery bag merge with paperbag

i also discovered that the capacity limit is NOT imposed on furniture...
Doomer Man 1 Mar @ 11:21pm 
seems the bag merge doesnt work with most containers? seems to only work on wearable containers not things like shopping bags and garbage bags
元本山 31 Jan @ 1:51pm 
To bypass PZ's hard-coded backpack capacity
Please refer to the description of the "Customizable Containers" MOD
It simplifies it so that you only need to overwrite the original PZ folder with the attached files.
Then go into the game and change the values ​​you want.
No need to open the PZ underlying file to find the required code to change the value
Of course, there are also disadvantages
Whenever PZ officially updates the version
You will have to manually overwrite it again
Hope this information helps your backpack MOD.
:steamhappy:
MonsterSauce  [author] 5 Jan @ 5:36pm 
So..

ProjectZomboid\zombie\inventory\types\InventoryContainer.class

30 private int MAX_CAPACITY_BAG = 50;

my bagmerge is foiled.. you can only get max capacity of 50 now.
hoarding is harder now.
UnCheat 4 Jan @ 8:42pm 
That great! Thank you
MonsterSauce  [author] 4 Jan @ 8:24pm 
sandbox options are now in modOptions. you wont need the sandbox option mod anymore.
moved the sac;s dot option from sandbox to Modoption