Garry's Mod

Garry's Mod

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Shadow Moses Island
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Content Type: Addon
Addon Type: Map
Addon Tags: Movie, Roleplay, Water
File Size
Posted
Updated
93.899 MB
31 Mar, 2024 @ 3:32pm
19 Mar @ 12:37pm
3 Change Notes ( view )

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Shadow Moses Island

Description
A remake in Garry's Mod of the nuclear weapons disposal facility on Shadow Moses Island, Fox Archipellago, Bering Sea, southwest of Alaska. The location of the events of Metal Gear Solid.

IMPORTANT NOTES:
  • Seeing errors or missing textures? Make sure you either have this game or follow this guide.
  • Has nodes for NPCs and a nav mesh for nextbots.
  • A gas mask can be used to survive the Laboratory. To turn off the electrified floor, destroy it's control panel.
  • The prone mod is needed for you to fit through some gaps and vents.
  • The weapons and items from MGS1 & MGS2 are also featured, if you have my pack installed.

List of featured locations (for those looking for a good stage for screenshots):
  • Underground Dock
  • Heliport
  • Tank Hangar
  • Prison
  • Torture Room
  • Armory
  • Canyon
  • Nuke Storage Building
  • Offices
  • Commander's Office
  • Laboratory (It's filled with gas)
  • Caves
  • Underground Passage
  • Communication Towers (with comically long stairwells)
  • Snowfield
  • Blast Furnace (Foundry)
  • Diagonal Cargo Elevators (Akira style)
  • Cold Warehouse
  • Sewer Walkway
  • REX's Lair
  • Large Hangar
  • Parking Lot
  • Tunnels
  • Frozen Shore

Credits
  • KONAMI and Kojima Productions: Original level design, models and textures.
  • Valve Software and Turtle Rock Studios: Models, textures and sounds.
  • Turfster and Jayveer: Porting tools.
  • Me: Level design execution, models and textures.
Popular Discussions View All (1)
5
27 Jan @ 2:02pm
i did a whole campaign on this map by myself
YourNormalSteven
180 Comments
Kom.Parti 14 Jun @ 7:27pm 
I see. I hope that someday you will take up the map again, but even what you have now is great. Thank you very much for the map.:HappySally:
Hidden  [author] 14 Jun @ 7:07pm 
I can explain: the more things exist in the game world, and the more data they have, the worse the game will perform, especially the host in multiplayer, because it has to send all that data to the players. This map has 244% the max amount of recommended entity data.
Your computer being able to handle the map well did give me some reassurance though. I'm busy at the moment, but I might revisit working on this map at some point.
Kom.Parti 14 Jun @ 5:15pm 
Honestly, I have no idea about network traffic and the like because I'm extremely stupid, but this card even works great for me. As for the flight, it only hangs at the beginning for half a second - one and a half, and then it works just as well, and my computer is far from the strongest. :Taboo:
Hidden  [author] 14 Jun @ 4:53pm 
It's possible, but I don't know if people's computers can handle it. Some people reported that this map makes their games crash when they respawn or noclip. This map is only 57% as big as it can be, but it has 244% the average network traffic of most of Valve's official maps.
Kom.Parti 14 Jun @ 1:17pm 
Can we expect additional locations in the future that were added to MGS4?:MGS3_Rabbit:
EndOfDusk 7 May @ 2:13am 
Yeah i found out a different way, I was asking because of how much of a pain in the butt it is to setup. (I use a very different computer.)
Hidden  [author] 5 May @ 9:59am 
You can get it for free if you follow the guide I linked.
EndOfDusk 4 May @ 8:41pm 
Are there any other alternatives, OTHER than CS:S?
Purporium74 2 May @ 12:42pm 
HELL YEAH
I knew MGS could fit into one map on the source engine. BUt i didn't expect a whole remaster of it
Rex 21 Apr @ 8:43am 
please do more MGS maps please:MGS3_Bikkuri::VSnake::VSnake::MGS3_Bikkuri::MGS3_Bikkuri::MGS3_Bikkuri::MGS3_Parrot::MGS3_Rabbit::Obama: