Cities: Skylines

Cities: Skylines

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Modern Indian Cims
   
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Assets: Citizen
File Size
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93.571 MB
10 Dec, 2023 @ 4:06pm
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Modern Indian Cims

Description
14 cims for a Modern India (and surrounding areas) build.

Child male and female
Teen male and female
Young Adult male and female
Bluecollar male and female
Educated male and female
Pensioner 2 males and 2 females

Each model comes in 4 skin tones from very dark to light brown.

Modern Indian Tourists are here: https://sp.zhabite.com/sharedfiles/filedetails/?id=3111923273


These Cims are based on EA's Sims4 (Free to Play) and are derivatives of another company's software, and their TOS only allows for non commercial usage. Neither the sharing or upload on any other Platform nor selling or creating re-skins of them is allowed.

Each Cim was heavily modified in Blender to reduce tri count, bind to a CS Cim skeleton and assign appropriate bone-groups, and to alter the Diffuse texture as necessary for CS use.

Sims 4 is a registered brand of Electronic Arts. I'm not in any relation with EA, nor are these Cims affiliated with EA.

26 Comments
m4gic  [author] 31 Jan @ 9:44am 
It is possible to mod cims. You need to import the armature from the game's folder (C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Templates\Citizens) to a program like Blender, then make the armature a child of your Mesh Object (aka custom cim model), then make sure the bone groups are properly assigned, then export it with both model and armature as a .fbx file, then import it into the game's Asset Editor as whatever cim armature you used (such as Male Child), then save it with your custom name.
m4gic  [author] 31 Jan @ 9:44am 
It is a bit technical, but once you know how to do it you can make any type of Cim you want. Be aware, though, that you cannot change the default movement of the armature you choose, and each is slightly different from the others (for example, the way the Male Teenager walks is very different from the walk of the Educated Female, so you must be sure the armature you select in your modelling program is the same as the Cim asset you are replacing in the game's Asset Editor. A guide is here: https://cslmodding.info/asset/citizen/
Intern Waffle 30 Jan @ 5:18pm 
Moreso I mean a guide on changing cim models, I think I could figure the rest out from existing sims modding knowledge. I just wasn't aware you could override cim models- i've never seen modded cims before!
m4gic  [author] 27 Jan @ 8:32am 
I have not made a guide, no. It is relatively easy if you know Blender, how to import an armature and bind it to an object, and assign bone groups. I can show you how over Discord.
Intern Waffle 25 Jan @ 6:15pm 
Do you have a guide somewhere on how to do this? I am aware of how to extract Sim models, so I don't need that part. But it would be fun to make a replacement of all the cim models...
m4gic  [author] 2 Jul, 2024 @ 4:35pm 
Turtle: you should use both, the game will spawn tourists if you have the DLC...and it will spawn both vanilla tourists and custom tourists (unless you are using a mod like No Vanilla Assets) so you can have a city "in India" that is visited by both Indian people and black, brown and white tourists.
Finwickle 1 Jul, 2024 @ 2:52pm 
@TurtleShroom: Why not just get both? They can be used together.
TurtleShroom 1 Jul, 2024 @ 11:45am 
I'm not sure as to whether I should get this or the tourists.
TurtleShroom 1 Jul, 2024 @ 11:45am 
BASED
m4gic  [author] 23 May, 2024 @ 6:53pm 
You're welcome! Enjoy!