Stellaris
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Ship Section Mod
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1.155 MB
2023년 11월 12일 오전 10시 01분
2025년 5월 11일 오전 6시 53분
업데이트 노트 15개 (보기)

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Ship Section Mod

설명
This mod adds some ship sections, increases the max Titans to 30 and Juggernauts to 3. And some offspring sections for Progenitor Hives (high cost but more slots).

Locks more sections behind 2 techs you get if you start the Unyielding or Supremacy tradition tree ("Armored" and "Gunned" sections; located in the engineering tree).
If you have completed one of the trees and researched "Fluid Fleet Templates" or "Citadels", you will receive the tech option for the other tradition.

10 days after gamestart a event fires to enable or disable Armored and/or Gunned ships.
Both types have +50% section alloys cost .
"Armored" ships get a buff to hull and have more defensive slots.
"Gunned" ships get a buff to range and rate and have more gunslots.

Pictures only show the added sections.

Localisation/section names for German, Spanish and Polish, French and Russian (thanks to Fresh_Limon for that).

Work with the current version (4.0.*)
Should also work with older and newer versions.

No vanilla files overwritten.

Feel free to comment, if you think something is too weak, OP or dosen't work.


If you think this is too much:
https://sp.zhabite.com/sharedfiles/filedetails/?id=3405089872

More Cosmogenesis sections:
https://sp.zhabite.com/sharedfiles/filedetails/?id=3268993153

More Galactic Nemeis sections:
https://sp.zhabite.com/sharedfiles/filedetails/?id=3050171341
댓글 25
bi3rd0se  [작성자] 2025년 5월 29일 오전 2시 09분 
I'm not 100% sure, but it should work.
But I would recommend to load this (SSM) first and then NSC in the modlist. If you have tried it let me know if something does not work
Pheonix 2025년 5월 27일 오후 4시 34분 
these have Compatibility with NSC ?
bi3rd0se  [작성자] 2025년 5월 26일 오전 6시 24분 
You mean carrier behavior from the combat computers? atm you can't. if i figure out how i may add it
偷鹤小队的未来文盲 2025년 5월 24일 오전 9시 53분 
Good and how can I deploy a carrier ai on my frigate which is with a striker section now
bi3rd0se  [작성자] 2025년 5월 8일 오전 7시 13분 
@Veghnoss
If you want to see the code, look in the steam mod folder ( \Steam\SteamApps\workshop\content\281990\3081143329 )
You can view the files there.
I recommend ‘Notepad++’ as a text editor (it is also clearer than the windows text editor)
There is a very detailed modding wiki ( https://stellaris.paradoxwikis.com/Modding )
if you have questions, pm me
Veghnoss 2025년 5월 6일 오후 7시 29분 
i could i get the code/text that you used for this. leaning to mod and i want to look at how you made this work. It may or may not of been simple for you but to me this is all Calculus lol
bi3rd0se  [작성자] 2024년 10월 28일 오전 11시 58분 
The AI should use most sections (it usually does for me).
iErr0r32 2024년 10월 28일 오전 8시 42분 
does this work for AI?
Fresh_Limon 2024년 7월 22일 오전 9시 07분 
Of course, no objections:steamhappy:
bi3rd0se  [작성자] 2024년 7월 22일 오전 8시 20분 
Wow, thanks! Would it be okay if i adopted your translation for the next update?