Stellaris

Stellaris

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ESC NEXT: Overwrites: Special Weapons Patch (Stellaris 3.7)
   
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245.343 KB
9 May, 2023 @ 8:54am
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ESC NEXT: Overwrites: Special Weapons Patch (Stellaris 3.7)

Description
Extra Ship Components NEXT
Overwrites: Special Weapons Types Patch (Stellaris 3.7)

> This version of the mod is for Stellaris 3.7. Use the main version of ESC NEXT overwrites if you are playing later versions of Stellaris!

This mod is an optional addon to Extra Ship Components NEXT (Stellaris 3.7) that upgrades ships fielded by Fallen Empires and crises with new and improved weaponry, including thematic component type changes:

This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those weapons, which were used to patch turret entity issues in ESC-proper.

WARNING: This mod overwrites the following vanilla turret definitions in order to properly assign turret entities to custom weapon types added by Extra Ship Components NEXT:
- small_turret
- medium_turret
- large_turret
- extra_large_turret
- medium_missile_turret

This mod also overwrites the following New Ship Classes turret definitions:
- titanic_turret

Using this addon when you have mods other than ESC NEXT that add custom weapon types might cause issues such as "no-model-cubes" in place of turrets and/or weapons shooting from the star.