Project Zomboid

Project Zomboid

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[B42] Anthro masks conversion
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15.893 MB
24 Apr, 2023 @ 11:09pm
3 Feb @ 6:59pm
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[B42] Anthro masks conversion

Description
New models to better suit the Anthro survivors mod. Currently works with most species but there are some minor clipping issues across a number of them.

Anthro masks currently included:
All variations of the bandanna mask
Blue/Green surgical masks
Dust masks
Gas masks
The hockey mask, and its variations in B42
Welding masks


New models for B42?
Coming soon for real this time. Got a friend currently updating the old models and then he'll be tackling the new

These are distributed as new items in 3/4 versions: the other is a reskin. In B41 there is a susceptible patch, now succeeded by a 'No crafting' version in B42.

Additional features not in the reskin:

All B41 versions: An integral "Working Masks" patch. Covers anthro and vanilla masks, can be used with the main mod without dupe entries for vanilla items.

Main mod:
-Loot tables*
-The ability to convert to and from anthro masks*
-[Currently disabled in B42] A sandbox option to correct anthro zombies into wearing something appropriate

No crafting:
-All features of the main mod
-...Some conversion crafts. Only those which would be realistically feasible by hand
-[Currently disabled in B42] More sandbox options to force both human and anthro players to wear what fits.

Susceptible patch:
-Obviously a compatibility patch for the "Susceptible" mod by Notloc and Spyjack
-Crafting recipes to facilitate this. No conversions due to durability jank in B41
-Sandbox options to adjust zombie spawn rates with outfits by that mod
-All features of the main mod, plus the player face checks

*If these are too much together please give feedback saying so

Credits
Bit_: Creating the original mod
"Bird": Programming (he tries)
Honourable mentions:
CAESURA: Offering to and nearly providing new models/masks, before life told us "No"
evoc: Creating the "Working Masks" mod which was integrally patched on from initial release up til B42
Known incompatibilities:
[B41] "The Workshop", alongside anything else which overrides a mask's body location. The function given to check this location can no longer grab it if this is done to an item.

Workshop ID: 2966972794
Mod ID: AnthroMasks
Mod ID: BitSynergy_AnthroMasks
Mod ID: StaticAnthroMasks
Mod ID: SusAnthroMasks
117 Comments
Apollyon 26 May @ 11:58am 
it wont let me enable it without the Susceptible mod installed :(
Davion_Valavaern 9 Apr @ 9:28pm 
Do the B42 versions also have compatability with "Working Masks"? And is this newer than the version of anthro masks that comes packed with the "Furry Apocalypse" mod?
Admiral Zander 7 Apr @ 8:52am 
for some reason, the mask breathing sound mod makes specifically the insurgent masks unable to be worn by anthros AFTER reloading a save. works fine the first time a save is made, but as soon as that save is opened again, you cant wear the gas mask as an anthro. if its not a conflict you can fix on your end ill go ask that mod dev instead
Somebody 22 Mar @ 6:06am 
Anthro, show me those bandages.
Spongie's Open Jackets
Spongie's Clothing

(Not sure if the first one counts as clothing but better safe than sorry ig)
"Bird"  [author] 20 Mar @ 5:51am 
Oh no

Which version and what other clothing mods (if any)? I'll see if I can replicate it during the next ~week
Somebody 19 Mar @ 6:38am 
So I just found a welding mask and when I equipped the anthro version, it's showing up backwards on my character
"Bird"  [author] 17 Mar @ 1:10am 
If it isn't, something's wrong
Zvade 15 Mar @ 3:09am 
is it compatible with anthro accessories ?
"Bird"  [author] 11 Mar @ 3:54pm 
Would love to but my friend has a slow process (more a hobby to him). Don't wanna demand too much.

Should catch up on another, older offer tho. B42 crafting would allow easily swapping versions of a reskin so why not right? Only issue is I'm taking a break from zomboid so I don't wanna do much beyond testing when the new models come through and essential fixes (if any).
Bitch Ass Furry (pearl :3) 11 Mar @ 11:15am 
can you add reskins for the motorcycle helmet?