Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have noticed something odd in my last game that might indicate a compatibility issue with the Nemesis DLC. I was using one of the custom map sizes, spotted compact (300 stars) with Islands shape. I became the crisis and started using Star-Eaters to blow up stars, but noticed I wasn't getting any dark matter from turning the stars to black holes. It then occurred to me that the Star-Eaters give you dark matter based on the galaxy size, but they might not be coded in a way that would recognize new galaxy size generation settings. Can the mod author confirm if this would be because of the custom galaxy sizes or not?
Thanks for the great mod!
Let me know if anything seems broken!
Also added 2 additional Galaxy Shapes: Crescent and Asymmetric.