Stellaris
78 oy
Xenos' Mod Dependency
   
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18 Mar 2023 @ 2:04
5 May 2023 @ 6:26
21 Değişiklik Notu ( görüntüle )

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Xenos' Mod Dependency

Açıklama
This contains some stuff that's necessary for my other mods to function. If you don't download this my other mods will not function properly.

Must be put above all my mods

Mods:
This is also the correct load order

Most recent update

Exotic Deposits and Resources got released.
18 Yorum
Bigphantom 18 Kas 2023 @ 1:08 
Is there any plan to update?
Mikara 14 Eki 2023 @ 16:09 
Having an issue where the districts or showing off screen even with UI overhaul before it. Anyone else having this issue or is it a common one ?
johnplan1235 14 Eki 2023 @ 10:03 
update?
Lord and savior, DaddyGaylord  [yaratıcı] 15 Nis 2023 @ 1:14 
I'll look at it
Spider 14 Nis 2023 @ 17:31 
PD updated and added a whole new planet type.
Lord and savior, DaddyGaylord  [yaratıcı] 4 Nis 2023 @ 9:30 
_exmorher Idk I didn't make any chinese loc
Battlespark 3 Nis 2023 @ 19:58 
ah hah! i had your district mog going but some of it didnt work right, i didnt see this requirement, my bad. Ty for the mods man.
_exmorherd 1 Nis 2023 @ 21:03 
In Chinese language mode, your mod shows variable names in the game, what is wrong?
Lord and savior, DaddyGaylord  [yaratıcı] 27 Mar 2023 @ 8:28 
Ok I set all the appropriate events to country events
MrFunEGUY 27 Mar 2023 @ 7:58 
So a bug here:

[08:55:01][trigger.cpp:436]: Script Error, Checking trigger against an unsupported scope!
Event: xenosdisablefeaturesevents.1
Location: file: events/xenos_disable_features_events.txt line: 12
Trigger Type: is_ai

My recommended fix would be to make xenosdisablefeaturesevents.01 into a country_event, and put it in the on_action "on_game_start_country." Should have the exact sane effect with no error.