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havent really found time to fix it but i'll get to it soon.
It might be a good idea to add a second way up, or maybe see if there is something wrong with the Ai node pathing.
Other than for this issue, fantastic map. Plays very well for Horde and i like the HL2 Beta vibe it gives.
got a zombie stacking problem but it happens so rarely that it isn't too annoying
Other then the spawning issue, the map is great for long-ranged plays(The Ghost and other long-ranged classes are great with the map).
The mounted AR2s shooting at presumably something or someone is a good touch.
The inaccessible shops[Except Simon the Shopkeeper] are a good touch of a once thriving part of a now wrecked city.
And Simon the Shopkeeper is still a good idea[Carried over from hr_bloodshedmall].
I tried many things to stop the stacking issue, but I have noticed that whenever a hl2 zombie spawns in the default config, it only starts moving when it notices you, This results in zombies stacking.
About the storytelling part, I'm not sure yet. All I know is that Simon the Shopkeeper appears in both maps.