Stellaris
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No limitations - civics
   
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2021년 9월 25일 오전 6시 45분
2025년 5월 16일 오전 12시 18분
업데이트 노트 22개 (보기)

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No limitations - civics

drachenklinge4 (hart)님의 1 모음집
No limitations - the complete pack
아이템 6개
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Removes a lot of limitations from civics:
- You can now choose civics independend from your ethics
- you now can choose normal civics while being a megacorp
- also enabled special civics for being chosen (for example FE civics)

Also try out my other mods:
- No limitations - edics https://sp.zhabite.com/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://sp.zhabite.com/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://sp.zhabite.com/sharedfiles/filedetails/?id=2611084299
- No limitations - megastructures https://sp.zhabite.com/sharedfiles/filedetails/?id=2611073465
- No limitations - species traits https://sp.zhabite.com/sharedfiles/filedetails/?id=3479640493
- Meaningful Spy Operations - Overdrive https://sp.zhabite.com/sharedfiles/filedetails/?id=3244169884
- Meaningful spy operations https://sp.zhabite.com/sharedfiles/filedetails/?id=2617191468
댓글 34
marco.medina 2025년 5월 16일 오전 6시 15분 
You are the best!
drachenklinge4 (hart)  [작성자] 2025년 5월 16일 오전 12시 19분 
@marco.median you are right. There was an error in the code preventing some FE civics from appearing. It is now fixed.
marco.medina 2025년 5월 15일 오후 12시 38분 
Not sure if anyone else is having the same issue but the specials civics like the FE civics for example, are not showing up in empire creation. And even when I try to add them via console commands it does not add the civic. This is the only mod I am running.
霜糖大油条 2025년 5월 9일 오전 2시 31분 
@drachenklinge4 (hart) Sorry, I just saw the reply, thank you for the great work!
drachenklinge4 (hart)  [작성자] 2025년 5월 8일 오전 6시 18분 
The mod is now updated to 4.0
drachenklinge4 (hart)  [작성자] 2024년 10월 31일 오전 5시 22분 
The mod now has been updated to 3.14
@Ser Gary Goonin it usually takes a few days after a new patch gets released to check and update the mods.
Ser Gary Goonin 2024년 10월 30일 오후 6시 38분 
This, along with the origins mod hides the new origins/civic added in The Grand Archive DLC. Not sure if it's a compatibility issue with UI Overhaul Dynamic, but it's the only thing I can think of. If it's possible to fix, thanks in advance.
drachenklinge4 (hart)  [작성자] 2024년 6월 14일 오전 6시 19분 
@霜糖大油条 the AI now should no longer randomly pick the ancient caches or mercenary enclave civics.
霜糖大油条 2024년 6월 1일 오전 7시 35분 
Hi, I noticed some absolutely broken civics give you +50% resource output, and many AI empires take those civics and become mercenary enclaves. I never pick them myself, but the AI that takes them are insane at high difficulty. Can you remove those or not allow the AI to take them? Thank you.
kerrigan1603 2024년 5월 16일 오후 5시 39분 
@drachenklinge4 Would you be willing to update this mod, it’s a bit similar to your mod?

Government Overhaul Mod
https://sp.zhabite.com/sharedfiles/filedetails/?id=1477839752&searchtext=Government+overhaul