Stellaris

Stellaris

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No limitations - Megastructures
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25 Sep, 2021 @ 6:42am
10 May @ 4:16am
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No limitations - Megastructures

In 1 collection by drachenklinge4 (hart)
No limitations - the complete pack
6 items
Description
Unlocks all limitations for megastructure building:
- you now can bulid multiple megastructures in one system (also arc furnaces and dyson swarms as depending on the amount of molten planets and stars in the system)
- you can now build as many megastructures of the same type you want
- you now can build megastructures independent from the startype (for example matter compressor over a star or a ringworld over a trinary system)
- the architectural renaissance ambition now allows for 5 more megastructures to be built at the same time instead of just +1. it allows massively increases the dyson swarm and arc furnace capacity.
- it is possible to build a ringworld around a star with existing megastructure For example this makes a ringworld with dyson sphere inside possible
- Ringworlds can be constructed in systems with habitable planets. This will delete any hon-habitable planet in the system, but leave the habitable ones intact.

- Building ringworlds over each star in a trinary system will always place the ringworld over the center star. Meaning in these cases up to 3 ringworlds can be on top of each other. This can make it difficult to access them outside from the outliner and galaxy map. In a binary system its also possible, but the ring segments wont stay in ring shape.

Also try out my other mods:
- No limitations - civics https://sp.zhabite.com/sharedfiles/filedetails/?id=2611075501
- No limitations - edics https://sp.zhabite.com/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://sp.zhabite.com/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://sp.zhabite.com/sharedfiles/filedetails/?id=2611084299
- No limitations - species traits https://sp.zhabite.com/sharedfiles/filedetails/?id=3479640493
- Meaningful Spy Operations - Overdrive https://sp.zhabite.com/sharedfiles/filedetails/?id=3244169884
- Meaningful spy operations https://sp.zhabite.com/sharedfiles/filedetails/?id=2617191468
93 Comments
drachenklinge4 (hart)  [author] 19 May @ 10:25am 
@Kaifer I see, that real space 4.0 also updates the files for the ringworlds, dyson sphere, matter decompressor, quantum catapult and dyson swarm. So real space overwrites my mod if loaded in the wrong order and prevents the rule changes I made for these 5 megastructures.
drachenklinge4 (hart)  [author] 19 May @ 10:20am 
@Kaifer did u activate the architectural renaissance ambition? As thats the one which increases the amount of megastructures u can upgrade at the same time.
Kaifer 19 May @ 6:14am 
Sadly this isn't working for my game. I am only running this, Real Space 4.0, and an Advisor Voice Mod. I can't build multiple ring segments at the same time. Not sure if there is a conflict, but definitely doesn't seem to be working as intended.
Kullgen 13 May @ 9:27am 
@drachenklinge4 Thank you for the clarification... this is what I have been look for. Great Mod!
drachenklinge4 (hart)  [author] 13 May @ 9:26am 
I can imagine some edge case where the AI builds the first stage of a megestructure (like spy orb) and then another first stage of the spy orb at another location. As the AI gets only locked out of buildng more of the same kind once it fully finished a megastructure of this kind. But usually the AI does fully finish a megastrucure first, before starting a new one. Even if this edge case happens, and stuff like 2 spy orbs get build, once one of them is completed there cannot be a third one.
drachenklinge4 (hart)  [author] 13 May @ 9:21am 
@Kullgen the AI is mostly limited to default settings outside of the galactic wonders ascension perk megastructures and general megastructure placement. Meaning it should only want to build one megashipyard, qantumcatapult, think thank, spy orb, mbega art installation, interstellar assembly and strategic coordination center (not counting in repaired megastructures). It can place them at the same locations the player can. Matter compressors it can theoretically build as many as it wants - but the ai very rarely takes this ascension perk. The amount of dyson spheres the Ai can upgrade is limited by the base amount of dyson swarms. As the AI cannot take the architectural renaissance edict.
Kullgen 13 May @ 8:53am 
Just for clarification, the AI is limited to the default settings?
The man said that it could not be done and then he did anyways. Hats off to you good sir.
drachenklinge4 (hart)  [author] 10 May @ 4:22am 
Update: The Ai now should only desire to build one of each megastructure (exept if it repairs one). The AI still can construct multiple dyson spheres and matter compressors in the rare cases it unlocks them from ascension perk.

Improved the architectural Renaissance ambiton and forbade the AI from taking it. This ambition now should provide the player with additional dyson swarm and arc furnace capacity. This way only the player can basicylls build them as much as they want while the AI has to obey the old limit.
drachenklinge4 (hart)  [author] 8 May @ 1:50pm 
I will experiment a bit with country flags and see if I can limit the AI this way. No promises though.