Left 4 Dead 2

Left 4 Dead 2

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Corrected "Human Skin" Common Infected
   
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Infected: Common Infected
Game Content: Miscellaneous, Models, Textures
File Size
Posted
Updated
49.171 MB
3 Jul, 2021 @ 10:49pm
3 Jun @ 1:19am
37 Change Notes ( view )

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Corrected "Human Skin" Common Infected

Description
"People shooting people? That ♥♥♥♥ aren't right, man" - Ellis

This is a another version of Vinnie Mod, Corrected Common infected but with the retexture of "human skin" to keep the consistency to one of my mods/St0neD mod, High Res Human Skin Common Infected.

HIGH RES HUMAN SKIN COMMON INFECTED ARE REQUIRED TO ORDER TO MAKE THE GORE SYSTEM TO WORK AND REDUCING THE GLOSSY EFFECTS

I recommended to read the Original Description and Changelog First Made By Vinnie

Notes:
- This was originally gonna be just a reskin mod but since the texture aren't working, I had to extracted the model files from vinnie mod to order make this mod to work
- Some Infected Models may work in online while others don't

Credit:
- Vinnie: Original Mod (and Owner) of Corrected Common infected
- Wendigo: Human skin Retextures
113 Comments
ndhart321 11 Jun @ 1:45pm 
@Darth Shizo
That mod is Enhanced Law Enforcement
Wendigo  [author] 11 Jun @ 3:06am 
@Darth Shizo
It's not that type of direction that the mod is going for
Darth Shizo 11 Jun @ 1:54am 
why military models don't have hats and bulletproof vests?
In case anyone wants to know, which mods from the same creator are compatible with "Corrected "Human Skin" Common Infected" and its add-on "High Res. Human Skin for Common Infected (The Last Stand Update)"?
Here I tell you:
1- Improved Whispering Oaks Staff
2- Improved Rayford Residents
3- Improved Casual Civilian
4- Improved Deep Southerners
5- Revised L4D2 Mudmen
6- Revised L4D1 Mudmen
7- Improved L4D2 Ceda
8- Improved L4D1 Ceda

Note: The last two will appear to conflict with each other, but this is normal, since the creator himself said it's because they have the same animation files but they work together.
ndhart321 9 May @ 7:13pm 
do i install this before using any common addon mods?
Wendigo  [author] 27 Apr @ 8:06pm 
@Shizo_REN_TV
Probably not, since the textures itself doesn't support with glowing parts
Darth Shizo 27 Apr @ 10:14am 
Add glowing eyes for ci
Joesph Mother 27 Apr @ 10:11am 
can i use your textures to replace the ci eyes with the red eyes from 28 days later?
Wendigo  [author] 25 Mar @ 12:08am 
@RedBigEvilDevil
Pretty much, yes
RedBigEvilDevil 25 Mar @ 12:04am 
@Wendigo
So basically as i understand, i can use workshop priority subsequence for (Enforcement, M.I Airport Staff, Expanded Workers) - moving them above the mod "Corrected "Human Skin", and will get some variability, such as: (blue shirts at the airport pilots, welding masks for workers, and caps for the military). Did i get it right?
Or will be better put them down then "Corrected "Human Skin"?