Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
If you have the planet entirely banned it should stop migration (or its a game bug) because it flags that the planet is uninhabitable to that species.
If you have breeding banned then it only disables the breeding check, which may not be used for migration, though general migration only adds pop growth numbers.
(Note there will be no changes to the mod as is, because 4.0 completely changes this entire system, so there is reasonable chance the mod will be defunct then)
A feature I genuinely don't think I've used....
New version up for you.
i guess ill then have to keep on turning my surplus pops into ... giga's zro+
Just put a file in common\scripted_variables with @planet_pop_restrict_mod = 1 in it.
Wishing you all the best for 2025! :)
Sure can this weekend.