Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Going to be updating this after a bit more testing and balancing, given the problems people have reported with it.
common/archaeological_site_types/ariphaos_archaeology_sites_ai.txt line: 32
Is in the error txt. with this error: Invalid context switch [planet] from AI Site Easy [archaeological_site]
this is repeated with other AI empires. I also see some distant stars errors so its not just this mod. I am trying to see if there is a way to find out which mods are causing dsyncs. I know it can be the games fault too
@Baekbok133 this mod does not touch origin sites, or in general anything that has max_sites over a hundred (e.g. the federation dig site).
I don't want to change them.