Crusader Kings III

Crusader Kings III

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No Shattered Retreat
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3 września 2020 o 17:55
3 maja o 18:02
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No Shattered Retreat

Opis
A standalone mod that disables shattered retreats. Retreating units will be vulnerable again as soon as they arrive in a neighboring province.

Should be compatible with most mods.
Komentarzy: 39
Salciano 2 maja o 14:03 
Thanks for the update :)
Holz 7 marca o 6:13 
thank you sir, I would give you and your wife a big ol' kiss, but I have hepatits C and I don't want your children to see me kissing a dude.
Fizzet 19 października 2024 o 8:46 
thank you for the update!
Neutrino  [autor] 24 września 2024 o 11:14 
Updated to 1.13.
Neutrino  [autor] 20 marca 2024 o 8:06 
@Czaritsa: This mod should ideally be as low as possible in the list, but typically the order for this one shouldn't matter except if playing with overhauls or mods that tweak combat. It is not a game rule, so it should work out of the box.
Czaritsa 19 marca 2024 o 17:51 
@Neutrino oh thank you! You're the GOAT! I couldn't get it to work on my last 1.12 playthrough. Since the 1.12.2.1 patch broke that game, I'll restart and test. Where should No Shattered Retreat be in load order? Is it already in your game rules as a setting? I'm wondering what I did wrong.
Neutrino  [autor] 16 marca 2024 o 12:02 
@Czaritsa: Done, though the only change required was updating the version. Typically mods like these work even if the launcher says otherwise.
Czaritsa 16 marca 2024 o 11:06 
Please please update! This mod is so good!
Cosmic Lord 31 sierpnia 2023 o 13:00 
last update broke it
ShaoYang 25 czerwca 2023 o 7:25 
thank you!