Stellaris

Stellaris

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SCM Overhaul [Dev Branch]
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65.314 MB
17 Jun, 2020 @ 4:38am
4 Jun, 2021 @ 11:21am
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SCM Overhaul [Dev Branch]

Description
This is the Dev branch of the SCM-Overhaul, this branch will be actively updated, and may have bugs and unbalanced features as we test them.

NOW UPDATED TO 3.0
please report any and all bugs

The SCM-Overhaul is the official mod for the Stellaris Community Multiplayer Discord Server. Come and join us for a game: https://discord.gg/aQzEfT4 .


Stable alpha version: https://sp.zhabite.com/sharedfiles/filedetails/?id=2140418926
32 Comments
doubleagentaron 17 Sep, 2021 @ 2:40pm 
I am really excited for an update if there is one
Tzucaza 27 Jul, 2021 @ 10:23am 
Industrialism gives Lithoid empires +2 Minerals for their miner jobs, except... it doesnt...

EVERY normal lithoid empire gets +2 Minerals, always, you dont need industrialism...
Katnip 27 May, 2021 @ 8:53am 
I think there's a problem with Machine God influencers, as I could not find the "Conversion" War Philosophy in the Policies section
Mitsumi 23 Apr, 2021 @ 7:55pm 
Probably been brought up by someone else by now but this appears to be disabling Organic Pop assembly. It gives the robot symbol under assembly rather than the new gene splice, and says there's no species that can be assembled.
Anthro 22 Apr, 2021 @ 10:55pm 
@viskarenvisla there doesn't seem to be any incompatibilities with PD, can confirm that the mods work fine together
viskarenvisla 19 Apr, 2021 @ 4:03pm 
@hypno @wooly I'm almost 100% that I found a bug in your mod when interacting with Planetary Diversity.

I have all the PD mods downloaded and active, and when I run it with SCM I notice that the new planets are often lacking agriculture or mining districts, or at most have 1. I tested over and over again with a few other mods I was running and zeroed it down to SCM.

SCM and PD are basically make or break mods for me, I really hope there's a fix.
Filip 17 Apr, 2021 @ 3:48am 
Hello, great mod btw. I think there is a bug, causing espionage to be unavaible/greyed out, thereby blocking intel gathering. Does anyone else have the same issue? :o
Karl 16 Apr, 2021 @ 7:48am 
I think I have found a bug. You can both select fanatic purifier and paranoid isolationism at once. Fanatic Purifier should require one to not have either the other civic, or just fanatic pacifist, since that breaks a whole bunch of policies like war philosphy or first contact protocol.
Bald 16 Apr, 2021 @ 3:24am 
Hello!
I arrive here searching for the Ethics and Civics Classic 2.8 and i find it in your other mod, done :)

But know Im curious, what do this mod exactly? i dont see the detailed info
Cheers
Vulture 15 Apr, 2021 @ 11:22pm 
Hello, I don't see political power modifiers on government type selection, except for direct democracy:SBHorse: