Half-Life: Alyx

Half-Life: Alyx

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Overcharge
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Addon Type: Maps
Gameplay Genre: HL:A Campaign-like
Environment Types: Urban, Combine Structures
Enemy & NPC Types: Combine Soldiers, Headcrabs, Zombies
Difficulty: Beginner
Tunnisteet: Alyx Addon
Tiedostokoko
Julkaistu
Päivitetty
538.502 MB
29.5.2020 klo 17.02
5.6.2020 klo 14.47
5 muutosilmoitusta ( näytä )

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Overcharge

Kuvaus
1st Place in the first Source 2 Modding Hub Discord[discord.gg] mapping competition.


A Combine substation is being built in a residential block, and after a rebel attack their progress was halted. As one of the last remaining rebels in the area, you are being sent in to stop the combine from finishing their project. You will be sent in alone and are not expected to return.

Made in 2 weeks using unofficial/bootleg tools for the Combine Presence contest.
Go check out all the other amazing contest maps in this collection.


Known Issues
Bad performance in outdoor/open areas.
(This is a result of the map being made with the bootleg tools, and before knowing how the vis system worked for Source2. A future patch will eventually be made to further improve performance.)

"AI Disabled" after dying in certain fights.
(From what I can tell this is an engine error, I cannot fix this. However, a recent update has apparently fixed this issue, but if you still experience it try following the instructions from this post.)


If you have any feedback or find any issues, please leave a comment!
Suositut keskustelut Näytä kaikki (6)
10
4.9.2020 klo 14.55
It's AMAZING! SO MUCH LOVE - but......!
HerrTiSo
8
21.11.2021 klo 0.42
Seroius bug - Enemy AI won't work after loading any save
luki251
2
5.9.2020 klo 16.35
Hacking glitch that locks progress... Please help!
matchstick
337 kommenttia
I Like Trains 11.4. klo 2.45 
HALF LIFE ALYX: OVERCHARCHED?? Cant wait to get a vr (yes, i have hl:a and i literally cannot play it)(i wont use no vr mod btw)
itamarot 30.3. klo 8.26 
Phenomenal mapping and level design, and excellent combat encounters!
rhysmiller2020 16.2. klo 9.43 
This was brilliant ! good combat scenarios with a creative map environment. real good fun to play Thank you for making this!
ಒಂಜಿ ಬ್ರೇಕ್ 26.12.2024 klo 22.22 
I found a bug, at the part where you go through a car and the combine is shooting a dude in a car, if you don't go fully out of the car but lean out and shoot the combined before they do the shooting animation, the combat music starts but all enemies in the rest of the map are frozen and do nothing
Kikiclark 23.12.2024 klo 17.50 
This was really cool, great job. I feel at some point you keep giving the resin out despite no workbenches existing, so that was a bit goofy.
But ykow, this came out like 4 years ago, whatever!

I also carried the key, good bit.
Ethosaur 20.12.2024 klo 10.04 
Very good!
The Lonely Developer 1.10.2024 klo 19.07 
Cool! Here is my full gameplay : https://youtu.be/UEzbPTteb80
Bluntsmoke 13.8.2024 klo 21.28 
10/10. Would have been 11/10 if I could wrist hold that damn key
Profanity 5.5.2024 klo 3.53 
Stuck after first 2 minutes, had to take off vr set and google a walkthrough. Truly great immerisve exp.
Artek [General] 9.3.2024 klo 9.23 
Before i was to delete the game to free my 60 GBs of SSD space i decided to give a shot to at least one custom campaign. The choice fell on this one for being so highly rated.

Pretty much a microcosm of the base game. Short and to the point. Great used of negative space for hidden loot - something the main game fell short on.

2 points of criticism.
1) The elevator trap didn't work as i spotted zombies manually and killed them 1 by 1, which forced me to stay near the elevator while it was making noise. It was scary, but i don't know... Felt wrong.
2) Some combat areas could use dynamic music. The OST blasting my ears even when there's no one nearby and i'm just looting is distracting and so i would settle for killing everything first and THEN going back for loot, just because of that.