Space Engineers

Space Engineers

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Gullinbursti Atmospheric Slope Mining Vessel
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Type: Blueprint
File Size
Posted
Updated
9.156 MB
8 May, 2019 @ 1:16pm
3 Jan, 2020 @ 11:21am
3 Change Notes ( view )

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Gullinbursti Atmospheric Slope Mining Vessel

In 2 collections by Taidyr
Valkyrja - Maintenance & Engineering
59 items
VME Industrials
22 items
Description
CURRENT VERSION: 1.192 - Economy-Update

The Gullinbursti Atmospheric Slope Mining Vessel is a small grid Miner, designed for slope- and drift-mining on planet surfaces that provide an atmosphere. The ship is powered by batteries, backed up by small Reactors and uses Atmospheric Thrusters.

This ship is full vanilla and easy to build in survival, featuring no Mods, DLCs or subgrids.

The preinstalled scripts are not mandatory. But if you want to use them, experiemntal mode has to be enabled on your savegame/server.

Looking for a Miner to work in space? How about this?


Author's note
The Gullinbursti is an advanced general-purpose miner, designed for colonists who want to step up their game after their base has been established. This ship is based on a mining vessel I built in survival and which has been used by multiple players and has seen multiple Upgrades based on the feedback I received.

Please keep in mind that this is not a beginner-miner and like my Construction-Ship it has a lot of features, which you might rate unnecessary, like a lot of decorative lights, LCDs and armor.


Datasheet
Blocks: 446
Non-armor blocks: 313
PCU: 7,533
Triangles: 965,341
Grid mass: 79,730 kg


Controls
Toolbar 1
1 - Tool: Drills
2 - Weapon: Gatling Guns
3 - blank
4 - Toggle all Lights on/off
5 - blank
6 - Toggle Atmospheric Thrusters on/off
7 - Batteries force recharge
8 - All Connectors: Switch Lock
9 - Toggle Stone-Ejectors on/off

Toolbar 2
Cameras and Connectors

Toolbar 3
PAM Controls


Key features
  • 6 Drills
  • 5 Medium Cargo Containers
  • 5 Connectors
  • Jumpstart Reactor
  • Repair-Projector
  • Preset Stone-Ejectors
  • Cone design - Drills cover as much area as possible while the hull is kept sleek. This allowes the vessel to create wider tunnels and provide more space for movement, reducing the risk of collisions or getting stuck
  • Lots of Connectors - You can dock the ship pretty much everywhere* without having to modify your base or Carrier-Vessel. Connectors also help to dump material quickly if neccessary.
  • Configurated LCDs - Automatic LCDs 2 by MMaster is preinstalled and helps to keep an eye on Power-Management, collected ore and cargohold!
  • PAM inside! - The Gullinbursti is set up with Path Auto Miner [PAM]. Lean back and watch the machine doing all the work!
  • Dakka included - It remains questionable if it really makes sense to arm a Mining-Vessel. However, statistics have shown that reports of harrassment against female employees instantly dropped to zero after they were assigned a Gullinbursti.

*Given the Hitbox of the Drills, an elevated Docking-Connector is recommended when using the top- or bottom-Connectors


Description
Success is just the result of a good plan.

When it comes to ressource-aquisition, many variables have to be considerd. Where is the excavation-site? How difficult is the terrain? How large and spread is the deposit? Do you need to dig a shaft or a tunnel to reach it? How much space do you have? Where is the next refinery?

These are just a few questions that come to mind, when creating the right Mining-Vessel for the job. The market offers a wide varity of ships (and ground vehicles) for all the specific task you can imagine. But sometimes you need a design that just works, whatever you throw at it. And this is where V.M.Es Gullinbursti-Series steps in.

The Gullinbursti Miner is the latest version of Valkyrjas most successfull industrial vessel in service. This ship has seen a lot of testing and feedback from satisfied custumors who have been using the vessel for almost a year now.

It has always been the goal to make the Gullinbursti as ulitarian as possible. This includes keeping dimensions compact while having the drills covering as much space as possible. This allows the ship to maintain some space in tunnels, reducing the posibility of getting stuck. The Gullinbursti was also designed with redundancy in mind, so it has enough reserves in power and thrust to keep flying, even if the operating pilot gets in an accident. Good manoverbility is ensured, even if the ship is fully loaded, making it fairly easy to operate even by an unexperienced pilot.

Five Connectors allow you to dock the ship almost everywhere you want without making extensive modifications to it or your base/carrier. However, given the placement of the drills, an elevated connector is required when docking the ship with the bottom/top port.


Troubleshooting & Maintenance
  • The Game has seen a lot of significant changes within the last months and more are still to expect. To ensure the ship keeps working as intended, check your scripts after every patch and update them to the latest version if neccessary.

  • If you're having issues with [PAM], please check this Guide. If you've never used PAM before, read the guide carefully before operating.


Credits
Scripts
"Automatic LCDs 2" by MMaster
https://sp.zhabite.com/sharedfiles/filedetails/?id=822950976

"[PAM] Path Auto Miner" by Keks
https://sp.zhabite.com/sharedfiles/filedetails/?id=1507646929

Visual Mods & Skyboxes for Screenshots
"Skybox Ashen nebula" by AssHunter
https://sp.zhabite.com/sharedfiles/filedetails/?id=438819394

"Edge Be Gone! (Cleaner Armor No Edges)" by Whiplash141
https://sp.zhabite.com/sharedfiles/filedetails/?id=1300118006

"Screen Gunk Be Gone!" by Whiplash141
https://sp.zhabite.com/sharedfiles/filedetails/?id=1289657379

Varia
Logos were converted to LCD-Panels using Whips Image Converter
https://github.com/Whiplash141/Whips-Image-Converter
Popular Discussions View All (1)
0
19 Nov, 2024 @ 3:50am
problema a impostare l'autominer
gianni.cand
50 Comments
thx
Taidyr  [author] 10 Feb @ 12:20am 
Sure, go ahead.
I wouldn't have published the ships, if I didn't want people to use them. No need to ask for permission.
Hello, may i ask if i can use the "Gullinbursti Atmospheric Slope Mining Vessel", "Gullinbursti Asteroid Drift-Mining Vessel", "Eitri Construction & Salvage Vessel", "Sindri Atmospheric Construction- & Salvage-Vessel" for my personal in game story? it's not gonna be posted anywhere, I'ts for me only story. I just really bad at designing good locking small ships. i'm gonna wright that my clan bought those vessels from your clan, company. or what ever the VME is
Swanny 30 Oct, 2024 @ 9:29pm 
Is there anything special needed to charge this ship?
Doppelnull 6 Jul, 2024 @ 5:09am 
Cant even lift it's weight while only half loaded on Mars.
Dude 10 Dec, 2023 @ 12:07pm 
@Sir_PhoeNIx it's on the left side of the ship, you can't load it from the cockpit, need to load it directly into the reactor. It's an small orange block.

@Taidyr thanks for putting this together, it's a great all around ship/design to get most all players started with mining. One of the drawbacks of a general use miner is that stone enters at a much higher rate than it can be ejected for low density ores like uranium necessitating breaks in mining. When I have nothing else to do I may try to balance the ejectors more
Taidyr  [author] 21 Nov, 2023 @ 12:46am 
@mochi: The Projector2Assembler and Projector2LCD scripts should do the trick for you
dingy 28 Oct, 2023 @ 4:37pm 
is there a resource list for this so i know what to make cause i cant seem to find if the projector has one
☠ ๖ۣۜApollyone ☠™ 18 Jul, 2023 @ 12:18pm 
thx so much for your work this is a very good ship for mining
Sir_PhoeNix 19 Jun, 2023 @ 9:37am 
@Taidyr Hello.
I can`t find the way to load Uranium in Reactor with name "A.IS-MIN-I3 Jumpstart Reactor"