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I also have been noticing that some of its features (rangers, nature preserves) are being integrated into the core game. This might impact how the mod should continue to develop (piggybacking off core mechanics is not a bad plan) and I'm curious to see how it all evolves over time.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2986269518
It WILL require Scripted Trigger Undercoat, so get that mod as well and put it near the top of your load order.
Also compatibility with the various Ethics and Civics mods (like the Bug Branch) would be nice since they include an ethic axis of industrialist-ecologist, which definitely seems relevant to ecology mod and how likely the AI is willing to address pollution.