Stellaris
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*Remastered Human Portraits
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25.564 MB
15 grudnia 2018 o 7:51
28 września 2022 o 10:51
Listy zmian: 26 ( zobacz )

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*Remastered Human Portraits

Opis
Updated for version 3.4 +

The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones.

The secondary human race is using the new human portraits and have 30 portraits replacing the standard ones.

Put this mod after the clothing mods in the modlist.

They use the standard animations and alpha mask from the original portraits so they should be compatible with clothing and hair mods as long as they don't change or replace the characters.

This mod only changes the characters face and body and does not add any clothing and/or hair.

The mod is achievements compatible as well as save game compatible.

The mod shouldn't change the version number of the game so it should work with multiplayer without everyone needing the mod.

If you want cyborgs with your humans you might want this version:
Remastered Human Portraits Expanded

If you are looking for the remastered elves they can be found here: Remastered Elves

The version for the new human portraits can be found here: Remastered NEW Human Portraits

There is also a version of the mod that combines the new and old Remastered portraits mods for a total of 100 portraits: Remastered Human Portraits COMBINED
Popularne dyskusje Zobacz wszystkie (2)
11
14 maja 2022 o 13:53
Strange bug with this mod and Gigastructural Engineering or Real Space
Speedweed
1
26 marca 2023 o 18:27
Same leader, different portrait.
Telos
Komentarzy: 595
Exodus 21 maja o 23:25 
Works in 4.0 Biogenesis.

See my previous comment for additional details to make the mod function correctly.
Lordlony 31 marca o 9:40 
@Mextorfult ⩒: far as I can tell this still works, had it stopped ?
Mextorfult ⩒ 26 lutego o 9:40 
Create a patch so that it works in 3.14 for which you want to try it, do not test it.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3434718383
PadichLevi 31 stycznia o 6:00 
just so you all know, it still works for me
ashbery76 21 października 2024 o 6:16 
Odd how these are still a miles better than the new humans models added.The cybernetic new one ones are awful
BeeKing 7 lipca 2024 o 5:21 
Now I have Humans1 and Humans2 as extra hard coded species.... Any way to fix it? I did load it directly afterHuman variaty
Exodus 9 maja 2024 o 20:18 
Works in 3.12 Machine Age.

Load directly after Human Variety in load order in order for it to function.
Danny 29 maja 2023 o 3:33 
Bald portraits are back for me. :(
Milsika 11 maja 2023 o 7:37 
update?
AstroCat 26 marca 2023 o 18:29 
I am an issue with a elected leader, who now looks like the old leader! He lost his appearance.
And the old leader looks the same in where he is assigned, ruler of a sector. BUT in the Leaders list he looks like new leader!

They are both totally mixed up now... any way to fix this?! It sucks for my game.