Stellaris

Stellaris

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*Remastered Human Portraits
5
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11
2
2
2
   
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25.564 MB
15.12.2018 klo 7.51
28.9.2022 klo 10.51
26 muutosilmoitusta ( näytä )

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*Remastered Human Portraits

Kuvaus
Updated for version 3.4 +

The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones.

The secondary human race is using the new human portraits and have 30 portraits replacing the standard ones.

Put this mod after the clothing mods in the modlist.

They use the standard animations and alpha mask from the original portraits so they should be compatible with clothing and hair mods as long as they don't change or replace the characters.

This mod only changes the characters face and body and does not add any clothing and/or hair.

The mod is achievements compatible as well as save game compatible.

The mod shouldn't change the version number of the game so it should work with multiplayer without everyone needing the mod.

If you want cyborgs with your humans you might want this version:
Remastered Human Portraits Expanded

If you are looking for the remastered elves they can be found here: Remastered Elves

The version for the new human portraits can be found here: Remastered NEW Human Portraits

There is also a version of the mod that combines the new and old Remastered portraits mods for a total of 100 portraits: Remastered Human Portraits COMBINED
Suositut keskustelut Näytä kaikki (2)
11
14.5.2022 klo 13.53
Strange bug with this mod and Gigastructural Engineering or Real Space
Speedweed
1
26.3.2023 klo 18.27
Same leader, different portrait.
Telos
595 kommenttia
Exodus 21.5. klo 23.25 
Works in 4.0 Biogenesis.

See my previous comment for additional details to make the mod function correctly.
Lordlony 31.3. klo 9.40 
@Mextorfult ⩒: far as I can tell this still works, had it stopped ?
Mextorfult ⩒ 26.2. klo 9.40 
Create a patch so that it works in 3.14 for which you want to try it, do not test it.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3434718383
PadichLevi 31.1. klo 6.00 
just so you all know, it still works for me
ashbery76 21.10.2024 klo 6.16 
Odd how these are still a miles better than the new humans models added.The cybernetic new one ones are awful
BeeKing 7.7.2024 klo 5.21 
Now I have Humans1 and Humans2 as extra hard coded species.... Any way to fix it? I did load it directly afterHuman variaty
Exodus 9.5.2024 klo 20.18 
Works in 3.12 Machine Age.

Load directly after Human Variety in load order in order for it to function.
Danny 29.5.2023 klo 3.33 
Bald portraits are back for me. :(
Milsika 11.5.2023 klo 7.37 
update?
AstroCat 26.3.2023 klo 18.29 
I am an issue with a elected leader, who now looks like the old leader! He lost his appearance.
And the old leader looks the same in where he is assigned, ruler of a sector. BUT in the Leaders list he looks like new leader!

They are both totally mixed up now... any way to fix this?! It sucks for my game.