Sid Meier's Civilization V

Sid Meier's Civilization V

355 평점
Terrain - Motte-and-bailey Fort
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
2.327 KB
2012년 12월 28일 오전 2시 13분
2014년 10월 7일 오전 5시 13분
업데이트 노트 4개 (보기)

다운로드 위해 구독하기
Terrain - Motte-and-bailey Fort

BlouBlou님의 1 모음집
Bloublou's "Utility" Collection
아이템 25개
설명
This mod add the ability to build the improvement : Motte-and-bailey Fort to workers of every civilization, adding another fortification option to the game.


Features:
  • Makes The 'Motte-and-bailey Fort' (From the 1066 Scenario by Fireaxis) available to workers of any civilization in normal games
  • Set the fortification's benefit to fit in the standard games scale:
    -Any unit stationed within a Motte-and-Bailey fort receives a 25% defensive strength bonus. Additionally, any enemy unit which ends its turn next to it takes 1 damage (10 damage in Gods and Kings Scale).
    -The Motte-and-bailey Fort has the same terrain restriction as normal forts and requires the 'Engineering' tech
  • The AI will use the improvement.

Notes:
  • The Motte-and-bailey was only present in the 1066 scenario of the Danemark DLC, with this mod, its now incorporated in normal games (DLC still required)

  • Visuals and icons were properly added as well as Civilopedia entries. (see screenshots)
    Heres some historical infos about these forts:
    'A motte-and-bailey fort is a fortification with a wooden or stone keep situated on a raised earthwork called a motte, accompanied by an enclosed courtyard, or bailey, surrounded by a protective ditch and palisade. Relatively easy to build with unskilled, often forced labour, but still militarily formidable, these forts were built across northern Europe from the 10th century onwards, spreading from Normandy and Anjou in France, into the Holy Roman Empire in the 11th century. The Normans introduced the design into England and Wales following their invasion in 1066. Motte-and-bailey forts were adopted in Scotland, Ireland, the Low Countries and Denmark in the 12th and 13th centuries. Motte-and-bailey earthworks were put to various uses over later years; in some cases, reused as military defences during the Second World War.'

Compatibility:
  • Require Denmark Civilization (Denmark DLC)
  • Require Gods and Kings Expansion
  • Compatible with Brave New World Expansion

Other Mods from the same author:
  • You can find all my 'Utility' mods here, along with other collections:
    If you want to rate the mod at the top of the page, it's always appreciated =)

Troubleshooting:
  • Here are the basics if you are a beginner with civ 5 Mods: Mod Install Tutorial [forums.civfanatics.com]
  • If you have a problem with a mod, the first step is always to test the mod alone before reporting any bugs.
  • All mods from all my collections are compatible together.
  • If you have troubles downloading the mod in game, it's a common cache issue, follow these steps to fix it:
    1) Unsubscribe The mod, exit steam and civ 5 completly
    2) empty your mod folder : C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\MODS
    3) Delete the 'Civ5ModsDatabase.db' file located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\cache
    4) Restart steam, subscribe, restart civ 5.
댓글 80
Xyllisa Meem Paradox Station 2019년 7월 19일 오후 7시 41분 
ah i dont have the denmark dlc, sorry
BlouBlou  [작성자] 2019년 7월 19일 오전 5시 46분 
@Xyllisa Meem Paradox Station

Hello! this problem is usually caused by a missing expansion or DLC. Check the requirement section of the mod description and see if you own the required ones.

Compatibility:

-Require Denmark Civilization (Denmark DLC)
-Require Gods and Kings Expansion
-Compatible with Brave New World Expansion
Xyllisa Meem Paradox Station 2019년 7월 18일 오후 8시 46분 
having an issue where the fort has no texture and brings up an error message whenever i view it
16BitPotato 2019년 4월 10일 오전 11시 44분 
Has anyone tested this with Vox Populi?
BlouBlou  [작성자] 2016년 6월 1일 오후 9시 32분 
@Mastergamer

Hi!

With that few information, its hard to troubleshoot. What i suggest is test a fresh new game with only my mods enbaled if it works then that would be a compatibility problem with another modders mod and one of mine, you can do trial and error to find wich particuliar mod and choose beetween the two.

Also, make sure that you have the required expansion or DLC, listed in the mod description you are using. sometimes it need G&k or Brave new world or in some rare case a single DLC.

Also make sure that you always load and start your modded games from the mod menu, not the single player one and once you started a game , most of the time you cant changes mods mid game, you are bound to the mod you were using when you started your game.

Hope it helps, Good luck!
Saladin 2016년 6월 1일 오후 7시 30분 
hey up i got some of your mods but my game keeps crashes if i use the bridge or upgrade buildings none of them work :(
BlouBlou  [작성자] 2016년 6월 1일 오후 6시 27분 
@Mastergamer

in the mod description you can find a link to all my mods.

http://sp.zhabite.com/workshop/filedetails/?id=82028925

hope you like the rest of them :)
Saladin 2016년 6월 1일 오전 5시 47분 
have you made any other improvement mods if so what are the names
BlouBlou  [작성자] 2016년 5월 8일 오전 12시 47분 
@Adrain Shepard

Hi Adrain!

As said in the mod description :

Compatibility:
Require Denmark Civilization (Denmark DLC)

Good day!
Doctor.mdl 2016년 5월 7일 오후 7시 11분 
i get this error every time i do anything involving a worker

unable to load texture [UnitAction45_DLC_Denmark.dds]

any help would be great thanks.