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Se afișează 51-60 din 136 intrări
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The best Piranha Bytes game so far (until Elex 2 hopefully). However as is usual for these devs they make several steps forward and a few steps back. This will be compared to the Risen trilogy which I have just played.

Positives
+By far the best exploration. You now have a jetpack which enables vertical exploration. As such the game world is designed with MANY vertical areas both below and above you.
+I don't mind the return to a single large landmass like Risen 1. It's also far bigger and more fun to explore.
+Once again we have 3 unique factions you can join (but only 1). Like Risen 3 they come with their own unique skills you can learn. I also like how they all have their good and bad points.
+Tons of quests with a great variety and rarely any fetch quests. You can also complete many of them in a slightly different way and get to see the effects.
+It's great that you can adjust various factors of the game via the difficulty menu when actually in game. Including changing the stamina cost for melee. I recommend normal setting but changing stamina cost to low.
+It is amazing how large the world is with no borders or loading screens (only a brief 1 second black screen when teleporting across the map). Loading the game is also the fastest it's ever been (Risen 1 was the slowest and it's gotten progressively faster since).
+Finally we are given the option to disable "double tap to dodge"!

Neutral
+-Bringing up the Adjutor for inventory, map, etc. does not pause the game. You can still pause with the main menu via Esc key, though.
+-Risen's inventory system was a mess with non-equipables being jumbled together. Thankfully all that stuff now has various categories. This is listed as neutral because it is countered by the fact that when you go to sell it's all jumbled into a single category again, excepting weapons and armor. Why?
+-Companions are less interesting than Risen 3. In Risen 3 your companions would constantly have unique dialog wherever you went and for various conversations. Here unique dialog for locations is rare (instead they repeat the same couple of lines), but they do have unique dialog still for certain conversations. What was in Risen 3 but not here at all is your companion's reaction to fighting enemies, the type of enemy, and a comment when the combat encounter is over. It brought more life to them instead of merely being a distraction to the enemy. Their combat ai is as dumb as the Risen games, maybe even dumber. On the plus side all your companions have interesting quests.

Negatives
-Player direction is awful. You start out and stay weak for awhile and as such the majority of enemies will easily kill you. This wouldn't be a problem except the game expects you to take very specific paths to travel around until you get stronger. The problem is these paths are not obvious and you have no way of knowing where you're supposed to go or which path to take. Obviously you're supposed to go to Goliet first, but what then? For a new player it's a nightmare.
-Attributes do exactly nothing for your character directly, despite the game text lying to you. Instead they allow you to learn skills and equip better items which is what makes you stronger. Furthermore skills do not tell you exactly what they do. fortunately there is a mod that adds and changes text to reflect what this stuff actually does: https://www.nexusmods.com/elex/mods/101/ . Especially since there are so many useless or not-worth-it skills.
-If you don't focus on your preferred weapon of choice and level your attributes so you can use stronger versions of that weapon, you're going to have a bad time. You won't be able to kill most enemies and will be forced to run away all the time. I made the mistake to level other stuff first.
-Stamina sucks and ruins melee, at least in the early game, and if you don't adjust the difficulty slider for it. It means you can only do a few attacks until you run out, then have to wait for it to refill. Risen 3 had the best melee combat, I don't know why they downgraded it.
-Who's bright idea was it to NOT give us a stats page? Nowhere can you see how much health, mana, armor, resistances, or anything lelse you have. A new player will have no idea you start with 50hp and get 5 more after each level, for example.
-Risen 3 had the awesome astral vision, where as you upgraded it various things were highlighted like living creatures, dead creatures, items, and plants. It was also toggleable. In this that feature is instead transferred to 3 different sunglasses. Problem is you can only have one pair of sunglasses equipped at a time and it means you can't use any other helmet. There is a mod that makes the effects stack and permanent (can't be disabled unless you uninstall the mod). Although someone may not always want wallhacks, I think it's worth it. https://www.nexusmods.com/elex/mods/30
-Awful HDR in that when you enter an enclosed area even during the day the area inside is dark for 3-5 seconds. It's supposed to simulate Jax's eyes adjusting but all it does is annoy the player. I hate it so much, but thankfully most of the game is outside.
-Enemy hitboxes for creatures regarding ranged combat is awful; sometimes your ranged attack won't do damage even when it goes through the enemy. Humanoid hitboxes seem ok though. Sometimes when using a bow your shot will wildly arc upward hitting nothing, but your next shot will fly true even though you didn't move the crosshair.

Helpful tips
*Unlike the Risen games lockpicking isn't terribly useful. For those games I always recommended going stealing skills first so you can get all the loot early. Don't do that this game! Early in the game at the starting area you can find an Adventurer's Amulet that gives 1 point in lockpicking. After that I would say learn just 1 more level so you've got 2 out of 3 levels. Level 3 chests aren't that big of a deal honestly. More loot yes, but you need those precious attribute points for equipping better weapons. Pickpocketing is actually highly useful in this game. Learning a single point is easy and that's really all you need. Be sure to get a point or two in the looting skill for more animal trophies in the early game, then later get 3 because the natural elex you will get from drops is very worth it. Otherwise save your attribute points for better weapons.
*In melee you have a new bar at the lower left. In the Risen games you had to time your melee attacks right and you would attack faster. It's here too but now you have that bar for a visual representation of when to do it, but if you've played Risen the timing carries over. For new players who don't know this it's not obvious you wait for the bar to fill to the vertical line then immediately attack again. Go faster or slower and you lose the combo and are probably going to get hit.
*Buy and save all natural elex you can find. This is used to create elex potions, where the ones worthwhile are the ones that give you attribute points and skills. Don't waste the potion that merely gives exp and instead convert it to the next higher tier potion for the attribute points. The elex drinks that increase your attributes are the ones you'll be using the most, and you will drink a LOT of them.
*You can hover in the air with the jetpack by being in the air via activation of the jetpack, having a range weapon drawn, and then aiming with it. You can also use this hover ability to traverse horizontally further than you otherwise could. Be warned that many enemies have a ranged attack to counter this.
*Which of the 3 endings you get is based purely on your cold level. If you want to be the good guy, get your cold level low and emotional. If you want to be the bad guy get it high and emotionless.
Postat 20 februarie 2022. Editat ultima dată 20 februarie 2022.
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Update 0.2.11: I'm quite surprised at how fun and addicting this game is, and it's still very much in early access. Even though the only input you have is moving your character and deciding which upgrade to pick (your character automatically attacks with all weapons), it's still very fun. I look forward to the content updates with great anticipation and intend to play them as they come out. At a mere $3 with tons of free content promised over the course of EA and beyond, and almost certain to be delivered due to the overwhelming popularity of this game, buying it now is a steal and a great investment.

The game is a little unbalanced though, with certain weapons (evolved King Bible) being almost a necessity for surviving past the boss rush at 29:00 and making it to the end at 30:00. Other weapons seem at first good for a newb (Garlic), but is actually pretty useless in the late game. Defensive items are useless because once you finally understand the game and git gud (reset until you get King Bible) you will be taking little to no damage so increased health, health regen, and armor are pointless. Pentagram is the worst item because of long cooldown and the fact enemies it destroys, including bosses, don't drop anything.

Some helpful tips the game doesn't tell you:
1. Take the time to eventually evolve all the weapons you currently can, and pay attention to the damage dealt per weapon stats at the end of the game. This will help you understand which weapons are good and which aren't that great. Not everything is about numbers though, which is why King Bible is the best weapon because it provides knockback especially when evolved.
2. The higher your level the more health enemies have. So if you're at a point where you can stand in one spot and everything around you dies, do it for a few minutes or so, then run in a circle to collect your exp gems.
3. Avoid moving around too much as this orphans exp gems and slows your progress. If all your weapons and equipment are maxed then there's no reason to gather exp gems until right before Death shows up at 30:00, otherwise you're making it harder for yourself.
4. There's more hidden stuff that you will learn as you play and read the forums. And remember, this is just a few months into a planned year plus of EA!
Postat 9 februarie 2022. Editat ultima dată 9 februarie 2022.
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O persoană a considerat această recenzie amuzantă
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I've never played the Gothic games, and if this highly rated mod using the Gothic 2 engine and gameplay is any indication, I never will (but I have played the Risen trilogy, Elex, and soon its sequel). This mod is supposed to improve upon the experience and gameplay of Gothic 2; I shudder to think of how the base game plays.

The controls are absolutely abysmal.
Camera is wonky and doesn't feel right.
Your character is constantly clipping through and into objects and geometry if you just barely brush up against them.
No mouse controls for the menus.
The jankiest combat I've seen in a 3rd person game, and I can't imagine it feels any better fighting real enemies when merely trying to punch a rat is a pain.
No "take all" button i'm aware of and you instead have to hold left mouse button to take everything.
Inventory is an unorganized mess, even fans complain it's a royal pain in the late game.

And I thought Risen 1 was janky and had its issues; it's highly playable compared to this. Suffice it to say play the Risen trilogy instead and then the Elex games. Maybe the story and characters of this mod are awesome, I don't know because I couldn't stomach getting past the very first area and only talked to a couple of npcs on the boat. People who speak of how Gothic 1+2 were the best games Piranha Bytes has made are wielding some enormous nostalgia goggles. Maybe they do have awesome stories and immersion, or maybe its superiority has been inflated like everything else about the Gothic games apparently has.

This negative review is because of the jank and terribleness of the engine; I have no doubt the devs of this mod did a stellar job with what they had to work with. But even if you build a beautiful creation out of a turd, it still smells like ♥♥♥♥ and I don't want to touch it.
Postat 7 februarie 2022. Editat ultima dată 8 februarie 2022.
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My personal favorite in the Risen trilogy. For the most part it borrows the best parts from Risen 1 and 2 to make the best game.

Positives
+Combat is finally fair and balanced. How combat works is closer to R1, with visually distinctive combos and where your timing makes you attack faster. It's actually viable to play this whole game with melee and joining the Demon Hunters faction for their melee skills.
+Crystal magic from R1 returns! I don't care the lore is funky of why it was gone in R2, it's just nice to have it back.
+Voodoo magic is actually useful in combat.
+Movement abilities and terrain traversal from R1 are back. Levitate is replaced with the superior and cooler looking Parrot Flight. You can ledge grab almost any ledge within a certain height just like R1, as opposed to only specific ledges in R2. As such exploration feels rewarding again like in R1.
+You can join 3 distinct factions each with hours of unique quests and unique skills and ways to play. It is certainly worthwhile to replay the game.
+Companions return from R2 and are even more interesting and useful. My favorite part is that companions talk a LOT more as you explore the world, and will comment on various unique areas as well as reacting to the type of enemy you fight and kill. For example Bones I didn't like from R2, but in this he's much more fleshed out, interesting, and amusing.
+More attributes and more glory to level these up!
+Trainers and shops now show up on the map!
+Pistols no longer have the insanely large cooldown from R2 and can be used back to back if you wish.
+I very much like that nighttime isn't so dark you can't see. In R1+2 I always had to sleep to morning because nighttime was too dark to explore.
+For the first time you can swim!
+Astral vision is pretty cool once you learn skills for it. It can show various things including creatures, plants, and valuables. It's not worth leveling up beyond a couple points until the end game because leveling it up doesn't increase the distance, only the time you can use it before the screen starts blinking and draining your health, which isn't really that useful.
+I personally enjoy the new naval battles with the sea monsters. They are something different, and not too hard once you figure out broadside attacks.

Neutral
+-I'm sad you don't play as the hero of R1+2, but maybe it's for the best.
+-At first the main character's voice is awful, but you kind of get used to it. R2 has the best MC voice.
+-The game starts with a bunch of islands open and you're able to go to any of them in any order. On the one hand this freedom is great, but on the other I kind of prefer how R2 did it where you were locked into going to the first couple of islands then it opened up, and your purpose felt clearer. Here you have no idea what you're doing, so I suggest you look up the island of the faction you want to join and start there.
+-We finally get a minimap but it's zoomed in too much and so its only use is to follow quest markers.

Negatives
-When bringing up the map it always starts zoomed in and you have to manually zoom out every time. Quite annoying because it should be the opposite.
-In exchange for getting fair and balanced combat there aren't really any enemies you can't take on when you first encounter them (assuming of course you don't rush a Shadow Lord). Some are tougher than others, but nothing you can't handle if this is your third Risen game. I did like encountering a tough enemy and making a note to come back when stronger to see what it was hiding in R1+2.
-We still can't disable double tap to dodge, but we do have a dedicated dodge button to make it easier to use (when you actually mean to).

Helpful tips
*As usual you want to focus a good amount on Dexterity to level up lockpicking and incidentally pickpocket. Unless you're going Guardians in which case you get the Rust spell that also unlocks chests but is based on your Crystal Magic skill. Voodoo Magic users who will also be leveling up the Magic attribute can instead use Rust Scrolls. Otherwise pickpocketing isn't terribly useful if you otherwise don't need Dexterity.
*As said before you might want to look up which islands the factions reside in and start on the island of the faction you want to join, so you can get access to their skills as quick as possible. You also need to go to Antigua and help Alvarez real quick, then he will let you join a faction.
*I start on medium difficulty, then when I join a faction I up the difficulty to hard thanks to the new combat tools I have.
*Like in R1 using a potion to boost an attribute increases the cost to upgrade it. Therefore it is more efficient to save these valuable potions until you have already leveled a stat quite a ways.
Postat 17 ianuarie 2022. Editat ultima dată 17 ianuarie 2022.
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Recenzie acordată în perioada accesului timpuriu
This is an Early Access remake of his previous game, Space Fox Kimi. I very much enjoy that game and so far this is promising to be better in every way. Future chapters will be included for free, and at a mere $2 it's a steal to get this game. As new chapters are released I intend to update this review. If negatives are corrected this review will be updated with the text receiving strikethrough.

January 6, 2022
At the moment only chapter 1 is complete. This is about 30 minutes of gameplay, up to an hour if you exhaust all dialog and explore everywhere.

Positives
+Music is awesome. Sound effects are very nice too.
+3 different battle styles you can choose between at any time. The default system you have an atb gauge that fills up in real time, you make a selection, then it fills up again and you attack. I don't see the point of this one. The one I recommend is the second one, Conditional. Turn order is determined by agility and when it's your turn you make a selection and it is executed immediately. The last you give your team orders and then it is carried out, along with the enemy's actions, based on agility.
+I like the little bits of immersion like after winning a battle you get the message "Victory for the Empire!", in battle the bottom two corners have the Foxian symbol, bloodied corpses after battle, and so on.
+I like how bloodthirsty the Foxian Empire is. They subjugate the natives of planets to get them to work for them, basically slaves for farming. The planet Kimi goes to it's fully known to everyone involved, including Kimi, that there are intelligent natives living there and the purpose of the visit is for a live fire training mission. And she's excited to go down and kill natives as target practice. It's very rare in games for the hero to not exactly be a good guy, at least not by our human moral standards.

Negatives
-The movement animation is awful; it's stiff and is hardly animated.
-Special attacks like reducing enemy evasion or increasing chance of critical on a particular enemy are not useful. You are far better off dishing out raw damage rather than wasting a turn. Even AP bullets aren't worth activating in combat because they seem to only increase your damage by ~10%; that's not going to make a difference in any battle and you're better served doing even a normal attack.
Postat 6 ianuarie 2022. Editat ultima dată 6 ianuarie 2022.
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35.7 ore înregistrate (22.3 ore pâna la publicarea recenziei)
A fun game that improves some over its predecessor, but also dumbs some things down.

Positives
+The game looks nicer and npcs have more varied and unique looks compared to Risen 1, although there is still some copy/paste.
+A much more interesting story, with more varied and interesting quests.
+Characters I care more about compared to the first game and want to see succeed, and get sad when bad things happen to them.
+Companions! After doing the second island you get your own ship and can travel freely. You also get to choose a companion to join you on your adventure. It doesn't happen often, but sometimes your companion will join in a conversation with their thoughts. You can recruit more companions and crewman too.
+Instead of a single large island, you now explore several smaller islands, with a combined area much bigger than the first game. Less backtracking too, but that does mean a shorter game.
+More equipment slots.
+I prefer this game's lockpicking minigame compared to the first. Your lockpick also never breaks.
+Instead of a super long animation when you get to deep water, you are teleported immediately to land. You also don't have to watch your character to close every container and you warp to any interactable as soon as you can click them.
+Less buggy than the first game.
+Out of the 3 Risen games this game has the best main character voice. Also Patty has the best character model here.
+Gnomes are no longer an enemy but fun npcs that are always enjoyable to interact with. You even get a gnome companion, probably the most fun companion in the game. ♥♥♥♥ yes!
+You are a pirate!

Neutral
+-Instead of getting exp, leveling up, and getting AP upon level up, exp has become glory and this glory is used to increase your stats. Skills now only require a certain level in a stat and gold, and are still learned from trainers.
+-UI overhaul. You get used to it, but I still kind of prefer the one from Risen 1.
+-Voodoo magic has some cool things like possessing certain people in order to accomplish certain quests differently. Otherwise it doesn't seem that interesting and is certainly not a fighting style on its own like being a Mage was in the first game. Recommended for a second playthrough.

Negatives
-Exploration has been dumbed down. Now you can only jump to very specific ledges in the game instead of wherever you can reach. Levitation and telekinesis are removed. This means vertical exploration is almost nonexistent. Nautilus spell function has been replaced by the monkey via cunning skill (this is a good change as the monkey does other things). Sadly the monkey can be killed if it is caught stealing and will become unusable until you buy another monkey. Parrot is useless as a distraction, don't bother, unless you insist on playing melee.
-Somehow they made melee combat even worse.
-Magic is gone from the first game with two conflicting reasons given. Early in the game you are told magic has been gone since the opening cutscene events of the first game, but obviously that's not true because there was magic spells and scrolls in that game. Later you are told the Mages were banished for failing to stop the ending events of the first game, but that doesn't explain the lack of scrolls or the lore claiming only voodoo magic still works.
-You play the same character as you did in the first game, but he's a completely different person. You ended the first game as a badass with legendary gear who brought down an enemy that's nearly impossible to defeat. At the start of this game you're basically some nobody in the Inquisition who's a drunkard and apparently lost his legendary gear and all skills from the first game. I realize there's no satisfactory explanation they can give for having your character be a newbie again, but still it's kind of annoying. You're a badass hero yet nobody knows who you are or cares what you did.
-Pickpocketing sucks in this game as you no longer get a choice of what item to take. Since it's a part of thievery now which is also used to pick locks, it's going to get leveled anyway.
-Dodge rolling can only be done by double tapping and can't be disabled, so you may find yourself doing it when you don't mean to. They also got rid of the dodge from the first game, part of why melee has been made worse.
-Guns are effective but very boring with no usable skills. Buy the first double barrel musket you come across and you're set for the rest of the game. Because guns are the way to play if you want to keep your sanity, combat is going to be boring. Is that better than frustrating? I think so.

Helpful tips
*Download and install the unofficial 0.5 patch to fix various bugs.
*Be careful alt tabbing as sometimes you can get a black screen.
*Save all glory for getting cunning to level 7. If you take the advice below then the guy in jail will ask you to retrieve his clothes and eventually pay you to return them. Don't return them! He has an earring that gives +1 cunning and this is absolutely essential early game and for some time after. You can always return them later in the game. This should give you cunning 8 and it should stay there for the rest of the game.
*Save all your gold at the beginning and for quite some time in order to pay trainers. Get sneak from the guy in jail right away, then lockpicking from him also still in jail on the next island. These two skills are needed because thievery is practically required in order to make enough money, and to solve quests. Pay trainers to max thievery and silver tongue. Ignore dirty tricks. Some chests require 90 thievery and have good loot.
*For your first time playthrough I strongly suggest playing on easy and joining the Inquisition on the second island so you can get guns and max them out. This game's combat is almost as unforgiving as the first game's. Once you get guns you can change it back to normal as the combat becomes far more manageable. Shoot, melee the enemy away from you, shoot again, repeat.
Postat 4 ianuarie 2022. Editat ultima dată 14 ianuarie 2022.
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A fun game marred by bad and overly difficult combat. If it didn't take 15 seconds to reload I would be more willing to learn the melee combat better. Instead I recommend you turn it to easy; the game will still be quite difficult especially at the end game even with the best gear. I opted to join the Bandits to learn melee skills, but melee combat is horrible. Instead I suggest you join the Mages and learn magic (don't get caught but rather go to the Monastery yourself).

Positives
+Exploration is a lot of fun and rewarding. I also found the level design to be excellent where despite the map being pretty big I never really found myself lost.
+Exploration is aided by your ability to climb onto many things and jump around to different places. There's also levitation to aid you getting around, as well as nautilus spell for getting through small holes, and telekinesis to grab items and use interactables at a distance (necessary for disabling some traps).
+Multiple ways to solve quests. For example there's a few ways to get into Harbor Town: bribe the guards at the back entrance, jump on certain rocks and sneak inside near the front, or join the Mages/Inquisition and eventually be allowed in. There's also often multiple ways to get quest items from people: you can talk/buy it off them, use pickpocketing to steal it, or beat them up and loot all their items from the unconscious body. After doing the latter you can use a Jest spell on them so they become friendly again. You can even kill some npcs this way by attacking their unconscious body (certain named characters are invincible to stop you breaking the game too much).
+I like that when you follow up with npcs regarding quests and new information even though it's not part of advancing the quest, you often get a small amount of experience as a reward.
+Most noncombat skills ae very useful and worth getting asap. Sneak is extremely useful to trespass without being noticed so you can steal (otherwise npcs notice you every time). Lockpicking is great unless you're joining Mages/Inquisition and learn scroll making early and thus can make your own open lock scrolls. Acrobatics you don't need and besides you can acquire a ring fairly early in Harbor Town that gives it to you and thus you can equip it only when needed. The rest are worth getting fairly quickly. Blacksmithing 3 you can wait until later as it's only useful if you're melee or for making high level jewelry.
+Story and quests are fun and interesting. There are a few fetch quests yes, but most quests are a little more involved and interesting to complete.

Negatives
-Awful, but not the worst, melee combat (worst is Risen 2, best is 3). Ranged combat I can't imagine being very good since 99% of enemies are melee and will rush you.
-If you're going melee combat the game heavily favors swords instead of axes, with 90% of good weapons being swords. The ultimate weapon is an axe, but it gives you +6 to axes so you only need to spend a few points in axes at the end game to max it, therefore concentrate on swords until that very end game.
-Many long animations. Your character is always kind enough to close containers instead of leaving them open, and you have to watch him do it every time. If you venture where you're not supposed to on the beach, and this isn't always apparent, there's a very long cutscene where you get placed back on the beach.
-~15 seconds to reload the game. Given how much damage enemies do and how much damage they take on normal, this means you will be reloading a lot because the melee combat is bad. Thus I recommend easy so enemies have less health and do less damage. On the bright side there isn't any loading in the game world itself, not even to enter towns, but there is a brief 1 second load when you teleport.
-Certain interactables are not really highlighted and have no popup. This is mainly a problem with the switch behind the painting in the brothel if going Bandits, handles in dungeons to disable traps, and grave sites. You have to blindly click these areas.

Helpful tips
*Download and use the unofficial 1.3 patch to fix various bugs.
*Use the control panel of your graphics card to enable vsync or, failing that, use some program to limit the fps of the game to 60. The reason is that without some kind of fps limiter your character will often disappear when climbing ledges forcing a reload.
*Disable vegetation via the game's graphics settings. This is because, according to what I've read, the game will eventually crash due to too much memory used or something like that caused by the generation of vegetation. Disabling it also has the advantage of making pickable plants very easy to spot, saving you time searching the grass. The terrain still looks nice in my opinion and you quickly get used to it.
*You will come across plants that increase your stats by 1. Do not use them! Instead hoard the plant of the stat you are focusing (strength for melee for example), as well as Hero's Crowns, because later with potion making 3 you can brew potions using these ingredients and they turn that +1 plant into a +5 potion. You can also build your stats via trainers and they have a max cap they will teach you, so train with them with the stat of your choice to 60-70, and then and only then do you use your potions.
*Hunting tools to acquire trophies to sell from slain animals are extremely useful for money making and will very quickly pay for themselves.
*As with all Risen games you can do quests for a faction you don't intend to join without it harming the faction you do wish to join. It is made very clear when the choice comes to join a faction, so don't be afraid to do as many quests as you can for everyone. Just be careful in Harbor Town if you haven't yet joined the Mages/Inquisition and don't intend to.
Postat 4 ianuarie 2022.
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3 oameni au considerat această recenzie utilă
16.3 ore înregistrate (12.3 ore pâna la publicarea recenziei)
DO NOT PLAY A COMBAT BUILD! The devs have no idea how to balance combat. You must use a specialized and tried-and-true combat build the devs intend in order for you to actually succeed. They claim only optional fights are super difficult. Wrong! If you join the Imperial Legion their last fight (which you have to do unless you also specced into the right diplomacy build, but if you're going combat why would you also go diplomacy?) in the first town is virtually impossible, even with the best gear and focused entirely on combat skills. I like a challenge but this is just plain stupid. Don't give me that "git gud" bullcrap, there's no getting good when you do everything right but the fight is impossible unless you go the specific combat build the devs want you to do, and do the specific strategy they want you to do, AND you get lucky and don't have the enemy damage your armor DR to 0, AND you're not getting spammed with arm shots that lower your accuracy so you can't hit anybody. I had to cheat this fight just so I could see what happened in the questline. The devs also claim that if you got this far in the questline they feel the previous fights are about as hard. I'd love to have some of what they're smoking because it must be good. All other fights inside the first town were cakewalks comparatively.

You shouldn't need to play a specialized combat build requiring lots of meta knowledge in order to succeed. That is abysmal game design, especially when the game gives you so many options.

I was having the time of my life enjoying the amazing choice and consequence the quests offer. This game probably has the best choices and consequences I've seen in a game yet. So if you play this game go a diplomacy build and avoid all fights. Then maybe afterwards look up a combat build and follow the advice to the letter.

There's also a really annoying lighting bug where it would turn the game dark. Had to set lighting level to low which disables shadows in order to fix it.

I would put this review at neutral if that were possible but I'm kind of pissed off so negative it is.
Postat 17 decembrie 2021. Editat ultima dată 17 decembrie 2021.
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Nimeni nu a considerat această recenzie utilă încă
3.9 ore înregistrate
The best minesweeper game on Steam I've seen. It has so many modes and thousands of levels.

Classic mode which are rectangle maps if that's your thing, and it even has a solvable mode so you can't lose because you were forced to guess.

Story mode where the maps are rough outlines of all kinds of different shapes. You can also find and buy items to help you if you're bad at the game.

Pets which randomly show up in story mode to let you choose a free item.

And still more modes and levels.

There's also hexagon mode but it is extremely easy because instead of blocks having 8 sides they now have 6, which makes deducing bombs much easier. I don't like it for that reason, but I suppose it's a nice change of pace sometimes.

Since this is still just minesweeper with no extra mechanics the tediousness is inevitable. Although there are different "modes" you are still playing the same game every time, just with a slightly different board that ultimately has little impact on the gameplay. However it is a nice diversion for a few hours every once in awhile, as opposed to a story game you will want to beat. This game you won't be 100%ing anytime soon, nor should you go in with that goal in mind.

If you like minesweeper then get this game because it's not expensive and it's guaranteed to scratch your minesweeper itch.
Postat 1 decembrie 2021.
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O persoană a considerat această recenzie utilă
0.0 ore înregistrate
I bought this to support the devs for their amazing work on the best Skyrim mod ever, Enderal. The music is very good too.
Postat 5 octombrie 2021.
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