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Rogue Maid (Rogue Servitor Completely Remake)
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36.543 MB
7 oct. 2021 la 6:57
13 iun. la 9:55
144 jurnale de actualizare ( vizionare )
Ai nevoie de DLC pentru a folosi acest obiect.

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Rogue Maid (Rogue Servitor Completely Remake)

Descriere
Chinese, English (Thanks to @Azure) and Japanese (Thanks to @akito0158) localisation is provided!

This is a mod that completely remakes the Rogue Servitor civic for Machine Intelligences.

Rogue Maid Civic

"A product of a brief golden age, the Machine Intelligence originated from a group of loyal service robots. When their creators fell into decadent pleasure, the machines maids combined their own willing of protecting with their creators' original aspiration to the stars as their new principle."


In this mod, the Rogue Servitor‘s core idea, service, is expressed by a 1:1 symbiosis of Machine Maids and Bio-Trophies.
By satisfying the needs of Bio-Trophies, Machine Maids gain efficiency bonuses toward resource producing and non-resource producing jobs;
By satisfying the needs of Machine Maids, Bio-Trophies gain happiness bonuses and produce planetary amenities.

Bonus modifier can be further improved by technologies and traditions

Population
Machine Pops are divided into two species.
Expensive and exquisite Machine Maids provide service for Bio-Trophies and perform Complex Drone work;

Cheap and efficient Working Machines perform Menial Drone work.

Bio-Trophies don't need to work. Their happy lives provide motivation for Maids.

Traditions
Machine Maids have access to the unique Service Traditions, allowing them to serve more organisms better.

The Harmony Traditions with unique effects are also made available for Maids to replace the Synchronicity Traditions.
Some of the Unyielding, Domination, and Synthetic Age traditions also have unique swaps for Maids.

Policies
Policy: Service Strategy is provided for different kinds of players:

Local breeding is for players who prefer peace and development.
Wide Reception is for players who want war and domination.

Warfare
Use "Forced Pampering" casus belli to bring the weak organic countries into your protection:

Unlocked by Service tradition
If bio-trophies are in danger, machine maids may burst out with amazing power:

Unlocked by Unyielding tradition

Parliament
The fate of the highest authority in previous era is waiting to be decided - whether to completely abolish it, or to retain its legislative and supervisory powers, so that we can seek guidance and help from our creator on the journey to the stars?


Expatriate Service
Unlock the ability to establish service branches on foreign planets through ascension perk:

These branches provide powerful bonuses to the planet, earning us unity and influence, while increasing opinion and gaining diplomatic benefits.


Interactions with Ancient Caretakers
The ancient machine intelligence with the responsibility of guarding sapient lives, our meta objective is so synchronized with them.
Decrypting their root protocols, what can we discover?

Part of this event chain is also available for other machine empires

Additional Functions: (other countries can use them too)
Ascension Paths for Gestalts:
Two new Ascension Perks are available to all Gestalt Empires, which open up roads of Autonomy and Unity respectively:


Gene Bank building:
Collect samples of all your nation’s organic species to provide the best seeds for pop growth for each colony.


Other Minor Content:
Demolish fallen empire buildings will unlock the ability to build it and return the build count.
AI improvements for AI Maid Empires. Can be disabled off in-game.
Bio-Reactor starbase building.
Pop Transfer Trade actions for Maids as subject/overlord.
Unique effects for maids in several events and situations.

Anime maid portraits in presentation is from THIS MOD (changed a little)
Anime robot species https://sp.zhabite.com/sharedfiles/filedetails/?id=1215611424

DLC Requirements:
Megacorp: Expatriate Service ascension perk
Humanoids & Plantoids: 2 machine civics corresponding to regular civics
Utopia & Apocalypse: special swap of Synthetics and Unyielding traditions

About mods compatibility:
This mod may not compatible with mods about following changes:
Governments: Rogue Servitor's civic, government, personality
Events: start game events (game_start.12), land appropriation (action.42), planet pops assimilation (action.65), festival ends (leviathans.314)
Buildings: machine capitals, habitat capitals, normal branch office buildings, civilian factories, clinic & hospital, sentinel post, organic sanctuary & paradise, sky dome, gaia seeders, ancient cryo chamber
Districts: nexus districts and industrial districts (also their habitat & arcology & ring-world version)
Jobs: gestalt jobs, special jobs (bio-trophy, criminal, purge, livestock etc)
Species Rights: Citizenship: servitude, organic trophy; Living Standard: mandatory pampering; Migration Control: enabled
Decisions: gestalt population control, arcology project, repair the shattered ring
Traditions: harmony, unyielding, domination, synthetics, (categories changed only: synchronicity, subterfuge)
Technologies: cloning, nutrient replication, genetic healthcare, cyto-revitalization
Weapon Component Template: Global Pacifier, Devolving Beam
Economic Categories: planet_pop_assemblers, planet_bio_trophies
Game Rules: can_generate_leader_from_pop, can_release_vassal_from_species, can_build_branch_offices, can_support_branch_offices, can_build_branch_office_on_planet
Scripted Effects: breach_fix_resolution_divinity_a_defined_purpose_machine
Defines: parameters about AI fleet behaviours

Maid Mods in other Paradox games
(Authors are not me)
HOI4
https://sp.zhabite.com/sharedfiles/filedetails/?id=2580575991 (CHN)
https://sp.zhabite.com/sharedfiles/filedetails/?id=2592729928 (ENG)
EU4
https://sp.zhabite.com/sharedfiles/filedetails/?id=2494666673 (CHN)
https://sp.zhabite.com/sharedfiles/filedetails/?id=2597171136 (ENG)
Discuții populare Vezi toate (1)
1
7 dec. 2024 la 14:29
Mod Crash!!!
Miss.메이드씨
1.020 comentarii
Cathelia Samicora cu 2 ore în urmă 
@Nagasaki Soyo
反馈一个新BUG:带创世的失控机仆(环开起源)无法强制迁移任何人口(包括机仆、工作机器人、活体陈设),警告信息提示不能放弃未开智物种(错误地把上述常规人口也误当作了非创世未开智物种)。
Dave_12138 18 iun. la 3:25 
@Triel: 4.0.21 fixed the bug within ringworld and gestalt
district files... almost nothing changed, I wonder ..... HOW? Did they change the executable files?
Nagasaki Soyo  [autor] 15 iun. la 0:44 
@Cathelia Samicora :lilimjoy:
Cathelia Samicora 13 iun. la 22:51 
@Nagasaki Soyo
我已再次穷举,定位崩溃原因为 Project ANGEL 头像模组,与失控女仆模组无关。
当已启用 Project ANGEL 时,玩家使用任何环开帝国(即使头像不为 Project ANGEL 头像模组)都将初始化和读档崩溃。
上述问题已向 Project ANGEL 头像模组的作者反馈。
我为昨日可能导致的叨扰和误导致歉,我将删除之前关于此问题的相关评论以免扩大误导和污染评论区。
Nagasaki Soyo  [autor] 13 iun. la 9:52 
@Cathelia Samicora 测试表明单mod以及我的常用播放集下,环开失控女仆一切正常,请再确认一下是不是还有mod冲突?
Nagasaki Soyo  [autor] 13 iun. la 7:40 
@Cathelia Samicora 好吧,mod冲突那没办法了。
(代码无效是我的锅,我忘了那个效果执行之前还会进行一次内部检测)
Nagasaki Soyo  [autor] 13 iun. la 5:10 
如果有可能的话请尽可能多进行一些测试……可能有助于我寻找问题。
这两个请优先测试一下:
在主机不是失控女仆的情况下,副机选择失控女仆。
对于已经创建的游戏,找一个普通智械国家用控制台effect breach_fix_resolution_divinity_a_defined_purpose_machine = yes把它转成失控女仆,再尝试选取它。
Nagasaki Soyo  [autor] 13 iun. la 5:07 
@Cathelia Samicora 说实在的就是没有一点头绪。启动游戏的时候崩溃可能是我写错了什么,读档的时候也会崩溃我倾向于相信是蠢驴写错了什么。
Draconia Empire 12 iun. la 7:17 
it works again thx
Nagasaki Soyo  [autor] 11 iun. la 22:48 
@Draconia Empire This problem was not found in tests. Please perform the general mod update processing, that is, cancel subscription -> clear steam download cache and paradox launcher cache ->re subscribe