The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ancient Watchtowers
96 Comments
TexanChiss 18 Mar, 2024 @ 6:31pm 
Could you please make a version that has the legion occupying the towers? Will I get a bounty if attack the Stormcloaks in the towers?
Timesplitter 23 Nov, 2018 @ 10:45pm 
TESV: Skyrim: God Amongst All Edition 11/23/2018 has just been released. Thank you for your amazing mod that contributed greatly to making this mod collection what it is today. Newly included in this collection are the Unofficial Skyrim Patches making this game run as stable and smooth as Skyrim Special Edition. Thank you again for your amazing addition to the collection. Check it out at https://sp.zhabite.com/sharedfiles/filedetails/comments/106745968 . Your one arrow to the knee that's left, Timesplitter. :steamfacepalm:
Timesplitter 14 May, 2018 @ 7:21pm 
This mod has been included in collection "The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018". Thank you for your perfected addition to this astonishing mod collection. Please check it out at http://sp.zhabite.com/sharedfiles/filedetails/?id=106745968 or go to Skyrim Community Workshop Collections, and search for The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018 :steamhappy:
FireflyKnight85 24 Jul, 2017 @ 2:19pm 
I've noticed that followers have a hard time navigating through these towers. "Amazing follower tweaks" allows you summon your followers to you, solving this for the most part. There seems to be an additional tower not on your map, closer to rorikstead. while watching imperials escorting a prisoner past a fully stocked imperial tower, a bandit raid happened. while fighting with 15+ imperials, i hit one and then me and my 3 companions were in all out war. once we finished about 10 on the ground we then turned our attention to the remaining imperials raining arrows down from the tower. Just then, another imperial patrol came in and the captain murdered me. I love this mod.
FireflyKnight85 24 Jul, 2017 @ 12:15pm 
OMG guard patrols attacking a defended stormcloak tower. coolest thing i've seen since i bought the game. I was hoping there would be more to the ongoing war part of the game. I recommend this in addition to "Immersive Patrols", and "Guards of the Hold" series which includes 9 parts for each vanilla city. **Warning: Guards of the Hold give the guards better gear, so they will win against the stormcloaks every time. also try "RNG (Dynamic) Guards" for better guard appearance with vanilla stats.
DropKicknNinjas 19 May, 2017 @ 2:29pm 
This on the Nexus ?


StrawberriCherry 21 Apr, 2017 @ 3:42pm 
Thanks you're the best. I wont make any changes just ported it.

Thanks,
Wendy♥
cyberglum  [author] 21 Apr, 2017 @ 1:57pm 
Sure Wendy, go ahead.

StrawberriCherry 6 Apr, 2017 @ 4:43pm 
Hello, I would like to upate this mod for Skyrim SE, if it is okay with you let me know. I have it ported already just need to know if it is okay to place on the Nexus for SSE.

Thanks
Wendy♥
Zujewski 19 Jul, 2016 @ 11:12pm 
Uhm, apparently, Stormcloaks occupy the tower near Whiterun, and now the guards are in an eternal struggle of 9000 arrows, Stormcloaks shooting guards, guards shooting Stormcloaks, I have no problem with dead Stormcloaks, but it's odd that they'd fight eachother like this, or more importantly that the tower has Stormcloaks in it.
Timesplitter 13 Jul, 2016 @ 4:28pm 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://sp.zhabite.com/sharedfiles/filedetails/?id=106745968 .
Kojak 1 Jul, 2016 @ 5:16pm 
Hey Cyberglum, I made a Real Shelter Patch for your mod and wanted to speak to you about sharing it here on Steam. I'm not sure how to PM you etc but if you want to add me on Steam we can chat....or i will add you. Thanks :)
Raigan 24 Apr, 2016 @ 11:59am 
It appears to be 'slightly' incompatible with the mod "Tel Nalta II" on the nexus (http://www.nexusmods.com/skyrim/mods/59558/?) specifically the watchtower on the island in lake ilnalta - they both occupy the same space, more or less.
Apart from that, I do like this mod a lot!
BatavianJonkheer 6 Apr, 2016 @ 4:05am 
hey are they set as part of the faction?because as imperial troops in civil war the SC not attacking me
Belka did nothing wrong 12 Oct, 2015 @ 6:16pm 
Hey cyberglum, any chance you can upload this to the Nexus? I prefer to get stuff from there.
ENGINEER_H4RR7 8 May, 2015 @ 4:01pm 
When attacking the towers, followers and conjuration cannot fid the pat up the stairs, so they get confused and just try to hide. Otherwise, it is awesome.
Bigwhitehound 23 Apr, 2015 @ 11:01am 
Thank you for NOT charging us for using this excellent mod. However if a donation system was in place that would be OK. If it was donations, I would give.
elemental_prod 31 Mar, 2015 @ 7:52pm 
This is a super mod! More reason to explore, and well designed towers (I dig that you included 'railings'). The tower Stormcloaks and the Whiterun guards go at it all the time, but I collect their weapons and break em down to steel ingots, so it is a plus. I have a character with a permanent camp set up next to one now. It was intended to be temporary, but I liked the location so much I kept it.
Woodhouse 11 Jan, 2015 @ 10:49am 
lol
cyberglum  [author] 11 Jan, 2015 @ 10:19am 
@=(e)= Mike Shadow

No, the admins at the Nexus and I don't get along, in fact they're a bunch of a-holes. I did have my mods on there but after someone copied my work and waived the fact in my face I got a little angry and called the guy a douche so the Admins banned me. The cherry on the top was they continued the host my mods for several days, even after I asked them to take them down.
Woodhouse 10 Jan, 2015 @ 12:52pm 
Is this on the nexus?
Balthias 20 Oct, 2014 @ 12:17pm 
Fighting in the right place is important but it doesn't hurt to have friends to back you up. Ticked off a pair of giants and ran to a tower. Like twelve guards were firing arrows down on them like crazy and I laughed and laughed and laughed as the giants got cut down. Rating up :)
The Average Ivy Enjoyer 19 Sep, 2014 @ 11:42am 
if they attacked you. were you on rebels? if not. i dunno.
justlovemonsters 5 Sep, 2014 @ 12:54pm 
The watch towers look really epic. I loved seeing them on the horizon, and the ones filled with bandits were great to test my new spell mod out on.
Timesplitter 3 Jun, 2014 @ 10:24am 
Skyrim Ultimate RPG Experience: All Expansions thanks you for your mod/mods made that have been implemented into the collection. It does require all the Skyrim expansions, but is composed of all the most promising mods ever made for Steam. Make sure to check it out at http://sp.zhabite.com/sharedfiles/filedetails/?id=106745968 and don't forget to rate it.
roger_harrington 23 May, 2014 @ 5:46pm 
I ran into a situation in which I snuck in with my companion to help the WhiteRun archers during the archery duel with storm cloak rebels holding the tower (which seemed to activate when I crossed the bridge). After eliminating the storm cloaks, the White Run guards started firing at me thinking me a rebel! There may be an issue with the scripting here. I didn't fire on them and I had already talked to the mage and got my own dragon shout, so I was good with Jarl and presumably his troops. I think next time I'll just let them kill each other and sneak in and steal the loot. I think this should be tied to a quest that will end the respawn or allow another faction to move in on a semi-random basis (in keeping with any local storylines). I just started, so I don't know about the other events which may preclude a faction in the future depending on the location of a particular tower.
Bigwhitehound 16 May, 2014 @ 1:00pm 
Don't want to repeat my self but; One question. If the Stormcloaks take over Whiterun, will the Imperials still control the towers in that hold?
cyberglum  [author] 16 May, 2014 @ 12:22pm 
I had a bad experience with the people who run Skyrim Nexus. I did have my stuff on there but I took it all down. I won't go into detail but frankly, in my opinion, they're dicks.
Bigwhitehound 13 Feb, 2014 @ 4:50pm 
Looks good, now add them to all the holds, please. But one question. If the Stormcloaks take over Whiterun, will the Imperials still control the towers in that hold?
Svanarinn 16 Jan, 2014 @ 9:43pm 
Add more watchtowers across Skyrim!
Jesterskull25 24 Dec, 2013 @ 9:15pm 
Perfect mod for the flyable skyship home mod else I have few places to land.
LiquidTiberium77 20 Nov, 2013 @ 9:31am 
cool
Timesplitter 3 Nov, 2013 @ 6:13pm 
This mod is included in the mod collection, "Skyrim Top Of The Line RPG Experience Guaranteed: Dragonborn (FULLY UPDATED)", and I wanted to thank you for the great work on your mod. This mod collection has been fully updated with the most stable and logically balanced mods to implement into the Skyrim game and has full instructions on how to assemble the best mod collection package of all time. Also looking for a video editor to make an amazing video featuring what this mod collection has to offer. Feel free to post in the Comments section of my mod collection about any questions regarding the video featuring this mod collection if you're interested.In doing so, I will give you full rights to my mod collection and place you as the video editor for this mod collection. Also, if you truly enjoy this collection, please rate it. Thank you.
Oleg Mongol 2 Oct, 2013 @ 4:40pm 
Can U add some w/ out Factions? tx.
yic17 6 Aug, 2013 @ 8:42pm 
Looks amazing. Good job!
mikesepticeye 10 Jul, 2013 @ 6:37pm 
like
Sonran 11 May, 2013 @ 3:35am 
love this mod, could you add more to the other Holds?
Mr Snazzy 4 May, 2013 @ 12:02pm 
Has anybody been using TES5Edit to clean this mod of ITM's and UDR's? Or is it better to leave alone as BOSS doesn't seem to recognise any 'dirty edits'?
RAMcWIN 9 Feb, 2013 @ 1:08am 
I know this is probably a long shot and feel free to tell me to take a flying leap but some kind of ingame trigger like a map or a book allowing the player to choose what faction controls what tower/towers would be freggin aces. Just food for thought. I know things like this are often not easy to do and work properly.
5P33DY70M 25 Jan, 2013 @ 4:23pm 
about the one in the middle of lake illinalta. it kind of conflicts with the isle of the akavir mod so if you could move it out into the water a bit or something that would be much appreciated
Wirewing 5 Jan, 2013 @ 11:28pm 
love this. My fav is the one in the middle of lake illinata.
Kristen 5 Jan, 2013 @ 12:03pm 
Fate soundtrack?
The Dark Ranger 3 Dec, 2012 @ 5:15am 
dito to midgetporn have guards assault the place and give them 2 tents further up the mountain and put about 5 guys in a big wounded tent and 2 guys patroling the area with the blacksmith near the wounded
Mythunas 16 Nov, 2012 @ 4:17pm 
oh shut up stormcloaks are awesome i say make them 5x stronger
Apex 3 Oct, 2012 @ 4:43pm 
Awesome mod, I do have some feedback for you though. The tower east of Whiterun is full of Stormcloaks and they kill any Whiterun guards that cross the bridge which conflicts with the game after the siege. Seeing as the Jarl wouldn't allow a Stormcloak base so close to Whiterun. Maybe you could change the Stormcloaks to bandits from White river watch seeing as how the cave is so close anyhow. Maybe even have a note in the tower linking the two sites.
Mizzou 1 Oct, 2012 @ 4:30pm 
I really like the mod. It's a nice touch to the game but I keep finding the towers full of dead soldiers or bandits. Any reason why?
MrJenkins 25 Sep, 2012 @ 7:16am 
Another idea would be to simply be able to place them yourself, that way less chance of it interfering with other location mods.
MrJenkins 16 Sep, 2012 @ 8:15pm 
Nicely done. Potential idea would be as a quest to clear one out of bandits and then...well...move in. Buy some upgrades from Whiterun and you have something that is potentially nice without being overdone. Part of the duty with it is to keep roads safe and aid travellers. Just some ideas. Thanks again.
ludmila.erharte 16 Sep, 2012 @ 6:32am 
Cool, thank ypu !
Tharimvol 14 Sep, 2012 @ 7:50pm 
Great mod mate thanks :)