Stellaris

Stellaris

Human Fallen Empires BETA
1.867 Kommentare
76561199702905056 19. Apr. um 3:24 
great mod
had  [Autor] 19. März um 3:56 
Mm you installing mod into ongoing game? It is possible, but not advised. Maybe script have hard time finding a free space on the map. You may disable story mode.
Roland 18. März um 20:55 
Oh I aint done, I just gotta finish this playthrough and flank on it!. Thanks Buddy.:steamhappy:
had  [Autor] 18. März um 7:19 
Try it without other mods installed
Modmenu is fine, but you can access mod settings once, you only need modmenu if you want change settings later
Roland 18. März um 7:16 
Maybe it is MOD Menu? that shows as OOD and I never used it before now. HMMM.
Roland 18. März um 7:15 
the clock doesnt advance, days do not pass, happens a few days after begin game and never unfreezes. I have a bunch of mods running so not sure which it doesnt like but most of my mods are shipsets, NSC ( a must), weapons and Tech but if I was to bet which it has some issues with my guess is Darkspace, a shame, I like Darkspace and these both look good and I liked the origins and background options and I can try this again on a newplaythrough I wanna play as a hunted fleet with no homeworlds,or something. LMAO. Nice! Thanks.
had  [Autor] 17. März um 17:43 
What do you mean by freezes?
Roland 17. März um 14:16 
Freezes my game but it looks cool! WAAAAAH!
Roland 17. März um 8:09 
I will try it out! thanks buddy.
had  [Autor] 17. März um 7:40 
Updated to latest, not playtested, but i ran in observe for a night, no craches.
had  [Autor] 6. März um 4:32 
You may try version from github, i fixed errors from log cased by last patches
Cerberus 5. März um 21:36 
pls update this great mod
had  [Autor] 22. Okt. 2024 um 5:04 
Да, пиши в лс в стиме или в дискорде
Leunan 19. Okt. 2024 um 15:06 
Привет. Могу помочь в работе?
had  [Autor] 17. Okt. 2024 um 3:35 
I didnt tested it, so i would advice against
Red Fang 9. Okt. 2024 um 3:08 
Does this mod still works with the current version?
had  [Autor] 9. Aug. 2024 um 21:16 
No, never changed it.
Dustreaper 29. Juli 2024 um 5:51 
I thought i remember this mod changing the option to have more fallen empires or can 600 stars not go past 3?
had  [Autor] 22. Mai 2024 um 5:55 
King just getting into the tomb for a while, this is tradition.
Spider 21. Mai 2024 um 16:45 
The king is back. I had legit given up hope.
had  [Autor] 21. Mai 2024 um 15:11 
Future is now
Mode updated to current version, i fixed errors, but tested it only in observe mode
From now im taking bug reports, to save our time make screenshots, try to reproduce it on only vanilla + mod, make save (i dont have all dlcs, so probably would not be able to load it)
had  [Autor] 14. Mai 2024 um 4:05 
In some future
Drex 13. Mai 2024 um 12:18 
une idée de quand le mods sera mis a jour ? ou est il définitivement abandonné?
Hamel903 27. Nov. 2023 um 7:38 
Hello, sorry, there is a bug that causes the game to crash and takes me out of the game immediately, to start the crash I only have to build a sentry array mega structure, when I discover fallen empires specifically to Ju Ahet, the game gives me some options and well , basically when I finish talking to them everything crashes and stops working, taking me out of the game. Might you help me? Why I really love the mod, and I want to keep playing it, it really gives a lot more life to the base game.
G marceau 20. Nov. 2023 um 2:52 
hello wich origin i must choose to be the Fallen Empire as human ?
had  [Autor] 1. Nov. 2023 um 11:52 
had  [Autor] 30. Sep. 2023 um 3:48 
Nope, i want to finish my skyrim projects first and then play stellaris with last patches and playtest mod
Unborn 29. Sep. 2023 um 11:48 
Working on latest update?
had  [Autor] 17. Sep. 2023 um 4:16 
Все сложно
Danger Capitalist 17. Sep. 2023 um 3:47 
А какой сейчас статус апдейта?
had  [Autor] 14. Sep. 2023 um 15:20 
Там в баг репортах писали про вылет. Так что я бы не советовал.
Сам я игру не запускал несколько патчей.
Изначально план был где то в августе обновить, но в итоге развлекался со скайримом.
Такие дела.
arachnophobia 13. Sep. 2023 um 20:50 
Мод гут. Даже работает в актуальном патче... Но все равно ждем апдейт.
had  [Autor] 4. Sep. 2023 um 9:04 
Такие дела, может когда нибудь приведу в порядок, пока мод даже не обновлен до последней версии
Если что, весь текст есть в гугл таблице и открыт для редактирования
Folosman 4. Sep. 2023 um 1:28 
all russian текст какой то очень all english
汉东政法委书记高育良 20. Juli 2023 um 4:49 
Appreciate the effort
汉东政法委书记高育良 20. Juli 2023 um 4:48 
Look forward to your work
had  [Autor] 2. Juni 2023 um 3:43 
Im remember about it, but have little time recently.
And want to add bit more content with update.
Maybe in next few weeks.
Spider 31. Mai 2023 um 10:35 
Looking forward to it. This mod is a must-have for me.
Greyjoy's Anatomy 12. Mai 2023 um 22:56 
Glad you got the mod backed up, it's one of my favorites. Look forward to whenever you are able to update
had  [Autor] 6. Mai 2023 um 5:18 
Guess i will update it to both patches after 9 may, i killed my ssd, mod is backuped on github, so it is almost fine, but im waiting on recovery to take not backuped pieces.
jmurphy8475 17. Apr. 2023 um 16:56 
Does this work in 3.7?
fan_of_Daniil_Andreev 5. Apr. 2023 um 16:33 
This mod-maker is very good and very well. His mods scandalously surprising and strong.
had  [Autor] 5. März 2023 um 11:29 
It works, also it is soft requirement
Havoc 5. März 2023 um 10:12 
This mod has "Mod Menu" as a requisite. Comments say that it doesn't work anymore. So what now?
had  [Autor] 26. Feb. 2023 um 8:52 
This should some mod incompatibility, they should get vanilla starting building
timester 25. Feb. 2023 um 14:13 
I put this in your bug reports section already, but it looks like people are posting bug reports here, so I'm gonna put it here to just in case.

The pirate bases don't spawn with a capital building. This causes the pirates to get a massive stability penalty and resource production reduction. It also means that the only jobs the pirates can have are slave jobs, so the pirates end up selling there whole population as slaves and dispersing.
had  [Autor] 22. Feb. 2023 um 6:47 
Whats strange, will check if i can do anything about it.
BWH 20. Feb. 2023 um 12:24 
Uhm i have a problem where the Kad Republix forms a faction, where they are the President (which i joined) and then leaves without any reason at all. Kinda destroyed my immersion ngl.
had  [Autor] 20. Feb. 2023 um 8:43 
This is intended
blazerluminous 20. Feb. 2023 um 7:02 
so i tested out everything works fine without mods. So i tampered a little with load order, and in my modded game now they are spawn correctly (so it was a mod conflict somehow) they have their space station in place where they planets are, dont bugged. But after they awaken, dhey shoud be an awakened fallen empire? because the Kad republic after awake become a regular empire.