Stellaris

Stellaris

More Stars (NO BINARY)
18 kommentarer
Kepler68  [skaper] 24. mai 2018 kl. 19.26 
@everyone MSC main removed binary stars, and thus is the same as this version now. this is now depreciated and i encourage everyone to switch to MSC main :)
Terminator™ 30. mars 2018 kl. 16.43 
Thank you! Will try it out)
Kepler68  [skaper] 30. mars 2018 kl. 15.49 
Update is now out! report any issues you run into :D
Kepler68  [skaper] 30. mars 2018 kl. 6.52 
yup. 2.0.2 is out, so vanilla has settled down. im gonna get msc main up and running, then it should only take a few minutes to seperate out the modules and update this and binary :)
Terminator™ 30. mars 2018 kl. 3.08 
I hate to bother you, but since new bugs found in main mod (i posted them in main mod thread bugs) - we really crave for this mod update. Pls =^_^=
Kepler68  [skaper] 15. mars 2018 kl. 6.05 
crap o forgot about this XD

it will be updated now, but it is not ironman compatible
Terminator™ 15. mars 2018 kl. 1.36 
Will it be updated? Is it iron man compatible?
Kepler68  [skaper] 11. jan. 2018 kl. 17.03 
AFAIK works ok, but im waiting until after 2.0 due to expected modding chaos due to the changes. im gonna update everything after it drops
eagletrekkie 11. jan. 2018 kl. 9.51 
Does this one still work 1.8/1.9, and if not, can we expect an update before 2.0?
Kepler68  [skaper] 9. mai 2017 kl. 11.50 
nope sorry. rouge planets are only for the main mod for now. once i stabilize the event that spawns them (which will come ~1 week + X days of frustration) i will have a seperate module for them. that module will be compatible with both sub mods as well :)
PeterKmad 8. mai 2017 kl. 23.38 
Rogue planets in this version ?
Kepler68  [skaper] 29. apr. 2017 kl. 19.57 
i think i forgot to update the primitive code here. sorry. give me a sec and itll be fixed
Zinogre 29. apr. 2017 kl. 14.58 
Running into a really weird issue with this version of the mod; any primitive empires that spawn around stars from this mod don't have any empire name. The normal version of MSC doesn't have this issue, though, and it's not a mod conflict because I tried a game with only this mod active and ran into the same problem.
Kepler68  [skaper] 12. apr. 2017 kl. 16.43 
might want to just restart at this point. removing the stars defaulted all systems to K and wont look right at all. plus binary systems would still exist. sorry for the issue
Vellis 12. apr. 2017 kl. 15.54 
I just saw huge binaries and it totally did not look right, and so I had to uninstall that D:
Now that system is without a star and it looks totally messed up. Mah immersion tho... :(

Anyway, trying this mod now.
Kepler68  [skaper] 6. apr. 2017 kl. 12.44 
updated. please report issues thanks :D
Kepler68  [skaper] 6. apr. 2017 kl. 12.21 
no problem. just want to double check everything works first :)
Akirua 6. apr. 2017 kl. 6.05 
Don't forget to upgrade this :P tk