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Someone else will have to make a Dramatic Terrain compatibility mod for those specific tiles if you want them to blend in.
To the fossil questions, I can't do anything about that as I no longer play the game.
ok admitedly iv already got a mod for this but im still happy to see the effort here much respec m8 <3
The savana is fine for me...
What would be the particular tile that's garbled?
Immirik went out and smoothed down all those frackin' corners down way off in the far reaches of the universe.
By hand.
With a toothbrush.
I didn't even ask 'em to do all that!
Dramatic Terrain should now be compatible with Frackin' Universe!
I can guarantee that this mod isn't the cause of your world fuck-up problems since all this mod does is change some tile textures and it purely client-side.
Good luck, and thank you for your time and work.
I can say this mod works with FU without conflict, but as i understand you write about making version that is compatible in a way it supports new tile types?
If I understand your comment, it seems there's a misunderstanding on what this mod does.
The weird terrain structures in my screenshots were built as a demonstration of how the tiling of terrain materials functions with no intent for them to appear in normal gameplay. There is nothing my mod does to affect world generation; it only adjusts the tiling of blocks at the corners so that things have a more natural sloping appearance.
The mod is purely a visual change to things that already exist.
Is there some problem i'm not aware of?
I did seen few wierd terrains like on a screenshot yet less extreme, but looked like a small cave and not an error of terrain generator.
So long as you give credit.