Sid Meier's Civilization V

Sid Meier's Civilization V

The Principality of Wallachia (Vlad III Tepes)
54 件のコメント
Man Drinking Alone 2023年7月3日 14時39分 
Has this mod been taken down or require the installation of another mod? I used the workshop to initially download this and when it didn't show up I tried following the link to the google drive and it says the page no longer exists.
Hawkatana 2020年1月24日 4時00分 
What is a man indeed.
Economic Terrorist 2019年11月9日 12時31分 
So where's my vampires?
a.j.m.jarisch 2019年7月12日 17時01分 
is fun to play as and fells well balanced
Dancifer 2019年2月18日 9時28分 
vand golf 4
BlxckHAwKk 2018年11月13日 14時30分 
Can't for the life of me get the unique Events and Decisions to work with this mod, I really want to become Romania that sounds so badass
Alejandro 2018年8月31日 7時35分 
Very nice!
Feastables 2018年8月18日 11時50分 
I really don't think you could've picked a better war theme honestly.
Complete/Total Randomness 2018年5月20日 12時39分 
I would agree with isaac632 and Triarus 1. Having a Unique Improvement along the lines of a forest of impaled bodies would fit very well for this Civ, as Vlad was famous for causing a Ottoman force to turn back by lining the road to the city the Ottomans intended to capture with the impaled bodies of 20,000 Ottomans. However, it should be able to be built outside of (If your playing as them) Wallachia's borders, since it would jack up your enemy's troop movements and armies.
Economic Terrorist 2018年5月1日 20時53分 
All these years I've been waiting for either a Dracula or Vlad mod.
isaac632 2017年12月27日 14時28分 
Triarus1 below had a marvelous suggestion to fix the problem of having to work much too hard for the Unique Ability to be utilized. A Unique Improvement, an "Impaled Forest" or something, would do wonders for the civ. It'll weaken nearby enemy units and it should provide the Unique Ability bonus for its tile, so as to more easily utilize this civ's UA.

The unique unit is too weak. It needs to be faster and have protection/combat bonuses against enemy cities, so that it's a more effective raider and city-taker. If not that, a bonus to weaken enemy units will help extend the theme of Wallachia.

The Unique Building is excellent. It fits the theme of Wallachia nicely. The only thing that I would alter about the unique building is for it to give a promotion to all military units built in the same city, which could be the ones I mentioned above that allows the military units to weaken nearby enemies wherever they go.
The World is a Sandbox 2017年12月17日 1時35分 
It has served me well to stay clear of Civ mods that have brief mentions of bugs in the Comments sections. They will likely break your game (learned the hard way). But it's only fair to turn it around: I've played with this mod forever and with all kinds of set-ups (Community Balance Patch, etc). Never had a problem. Recommend.
Triarus1 2017年6月7日 3時01分 
u should add an "impaled forest" as improvement, where all the enemy units that pass lose 25% of their strength due to fear and desertion (and disease) and if your troops pass through it they lose 10% of their forces beacuse of the disease carried by the corpses. Improvement can be built by any solider on pillaged tile.
Sandwich 2017年3月16日 20時38分 
remove kebab
Roberthinny 2017年3月12日 4時29分 
Am pula mare
Wan Yao 2017年2月27日 20時51分 
Very well balanced, not broken at all.

Kappa.

ChromeEternal_ 2017年2月24日 22時34分 
Sângele este viaţa!
Civmaster54 2017年2月2日 13時58分 
To the people "debating" about wether Vlad II Tepes did or didn't fight THE sultan.

As a historian, he did fight the sultan in combat. He and sultan fought in an ambush that Vlad had laid for the sultan, in an attempt to kill him and win the war via terror over the loss of the leader, although it ended inconclusively, the Wallachians DID technicly achieve one of their goals which was to halt or end the Ottoman invasion of their nation.

For more info
http://www.burnpit.us/2012/06/night-attack-t%C3%A2rgovi%C5%9Fte-vlad-%C5%A3epe%C5%9F-fails-kill-ottoman-sultan
https://weaponsandwarfare.com/2016/01/06/the-night-attack-on-targoviste/
https://en.wikipedia.org/wiki/Night_Attack_at_T%C3%A2rgovi%C5%9Fte
Skankhunt42 2017年1月30日 12時32分 
VLAD TEPES didnt defeated the conqueror sultan mehmed im sure abot this there was no combat and walllachians and moldavians just knee on like other nations
Caftanjel 2017年1月26日 1時23分 
Turks should remember that he only christian nation that defeated a sultan on battlefield are romanians. And remember that only luck made tht Mehmed II escped alive from battle with Vlad. And remember that only luck made, 200 years later, that Michael the Brave not to conquer Constantinopole. And remember that Otoman Empire lost more than double number of soldiers, during history, in battle with moldo-wallachians than in battle with all other christian nations, cumulated. So, my dear JerkTurk, study a bit history....
ChromeEternal_ 2017年1月18日 11時39分 
Sângele este viaţa!
☭KalЯski 2017年1月17日 11時17分 
OH Cock Blockula mod finaly.
TY 2017年1月17日 4時40分 
aww, why no vampires? I was expecting vampires.. :(
ChromeEternal_ 2017年1月15日 10時42分 
"..the warlike days are over" "....but a tale to be told"
Sizeable Gentleman 2017年1月11日 7時40分 
Great mod! the only problem is that when a fortified (or fortafied idk) church is built it does not provide walls XD
KillerGame 2017年1月8日 5時58分 
ty very much
Hawkdriver 2017年1月5日 19時07分 
Noob here, I dont understand how the second half of his ability works. Can any one help me figure it out. thanks
Safiye 2017年1月2日 23時13分 
Although I wonder why WALLACHIAN prince commands MOLDAVIAN units, but this is awesome enough.
Deputy Dropshot 2016年12月25日 11時09分 
I would like to point out that "Tepes" was the title given to him by his enemies, he actually was Vlad Dracul. Cool mod though, will definitely try it out
Norton 2016年12月24日 16時01分 
@JerkTurk Foolish Kebab, you will be removed.
Fņŏŕď 2016年12月24日 15時37分 
Awesome mod but I don't think the Fortified Church grants walls like its supposed too.
I'm a real fan of your work BTW.
Catface (Stalvern)/sups.gg 2016年12月24日 13時20分 
Monster. Fiend. Devil. Dracula.
ChromeEternal_ 2016年12月24日 2時39分 
Outstanding soundtrack as well.
♪killer tune kills meキツネ 2016年12月23日 16時33分 
nice one
ChromeEternal_ 2016年12月23日 12時47分 
I must say. This is one of the best made mods I've seen. 10/10
Norton 2016年12月23日 12時03分 
@Lea D Lomas Is this the real life? Is this just fantasy? Caught in a war, no escape for the Ottomans.
not_found 2016年12月22日 23時54分 
nice one
Lea D Lomas 2016年12月22日 18時47分 
He looks like freddie mercury
Red Gryphon 2016年12月21日 17時05分 
Thank you JFD I do appreciate it tremendously:steamhappy:
JFD  [作成者] 2016年12月21日 13時53分 
@Red Gryphon you are welcome to use my mods in your scenario so long as you afford proper credit. Ideally, you would have you scenario depend on this mod rather than include the contents yourself, as I may update it in the future.
Guy 2016年12月20日 12時42分 
the skewered soldiers arent an improvement so im not gonna sub
ChromeEternal_ 2016年12月20日 10時34分 
"I will take no refusals"
Red Gryphon 2016年12月20日 8時34分 
If you would like to talk more just friend me or join the group I started all about this project:steamhappy:
Red Gryphon 2016年12月20日 8時31分 
Hello JFD, My name is Thor but I go by Red on steam, anyway I'm building a huge scenario aimed at the pre Columbus exploration of the New World, at the moment I'm rebuilding the tech tree and adding twenty something new techs from ancient to renaisance so there will be 65 techs for the scenario and that it will not advance past the renaisance era, I have 2 new resources and twenty something civs. I'm planing on making the mod like Ryse and Fall of Civilizations from Beyond the Sword with tsl and true starting years, for those who like fireaxis's Civilizations. Also like Ryse's mod players who like historical accuracy where ever they settle the City will automatically be named with proper city name. So now comes the part where I ask you If you would mind allowing me to use some of your Civilivations in this project of mine? :steamhappy:Thank you your modding pal Red Gryphon
Sam 2016年12月19日 11時24分 
Hey JFD!

I'm making a civ of my own, and I was wondering if you could help me with something (don't worry, I got the code and the graphics figured out). I'd like my UU to have a custom 3d model, and l would like to know if you or someone you know could help. lm not asking for you to make a custom model (unless you want to for some reason). l already have a model mesh and textures (which l extracted from the game STALKER SoC), but l don't know how to pack them together into Civ 5. l have tried using the Nexus, but it's so broken that everytime l tried to use it it glitched my whole SDK and l had to reinstall it.

Could you help me out?
Huge thanks and l hope you read this!
JFD  [作成者] 2016年12月19日 10時30分 
@Silverfishv9 I'm trying to get them all ready for the CBR Mk 3. One more to go.
Silverfishv9 2016年12月19日 10時08分 
You're pumping these out so fast it's scary. Either you timed them out to release them all around the same time, you just got a lot of free time on your hands, or.... you're hurrying to finish your work and move on to Civ VI. I hope it's not the latter, I look forward to your big overhauls being fleshed out, what we have now makes the game so much better.
Sam 2016年12月19日 4時58分 
Really badass civ tho, awesome work
Sam 2016年12月19日 4時54分 
Why not make the UU vampire counts?