Space Engineers

Space Engineers

STAR WARS T-47 Airspeeder (Outdated)
34 Comments
Spyro The Gamer 27 Dec, 2019 @ 7:04pm 
@ThisNthaT LOL can you believe how long this
guy has been off of here? Says he was last online
206 days ago.
ThisNthaT 27 Dec, 2019 @ 4:38pm 
The snowspeeder/airspeeder has been a long-time childhood favorite of mine and I can't believe that there aren't that many builds for it on SE. Tbh, yours is the first I've seen on here. Thank you for this mod, even if it's outdated, I want to build my own and now I can using yours as a template.
Spyro The Gamer 12 Aug, 2019 @ 2:32am 
No hard feelings, though.
Spyro The Gamer 12 Aug, 2019 @ 2:30am 
Might want to make a new version of this mod if you have the time.
Spyro The Gamer 12 Aug, 2019 @ 2:28am 
BTW I have noticed that Bucket had the same exact problem I had with this crazy thing......:steamsad:
Spyro The Gamer 12 Aug, 2019 @ 2:26am 
Anyway, it looks great, but handling is a little out of control.
Spyro The Gamer 12 Aug, 2019 @ 2:25am 
Anyway, you might want to fix that. But I'll have to say, this is just about the strangest experience I have ever had with a Workshop item malfunctioning. But hey, no hard feelings. :steamhappy:
Spyro The Gamer 12 Aug, 2019 @ 2:25am 
Hey Vollstrecker, it's Epic Tails. I wanted to let you know, your snowspeeder looks
great, but I tested it out in Creative Mode and something disastrous happened.
Like I said, this vehicle looks great on the outside, but as far as handling goes
it's a little out of control. What specifically happened was when I got into it
it started veering sharply to the side into the ground. It was about to crash
into the ground so I had to get out. Then after I got out it continued to veer
towards the ground and then hit the ground with a loud thud, breaking
into three separate pieces. Then I watched in horror as the three pieces
of the structure spun wildly out of control and hovered in midair. I think
these problems are mainly due to the fact this is an outdated mod and
I'm not angry about this, just a little confused, is all. This thing was
literally the snowspeeder from Hell! .
Spyro The Gamer 1 Aug, 2019 @ 7:10pm 
@Vollstrecker even though you don't play Space Engineers anymore do
you still make mods for other Steam games like RPG Maker MV?
Resh 20 May, 2019 @ 1:14pm 
https://gyazo.com/a64f6f5abcb69bbe17589bf1c4182ea6

I've started redesigning your ship, here's the T-47 graveyard lmao. The one I zoom in on is the one that I've started the new wing design without rotors, trying to keep your aesthetic. I want to get the wings redesigned before reworking the guts.
Resh 20 May, 2019 @ 2:38am 
Thank ya sir I will attempt to tweak!
Vollstrecker  [author] 19 May, 2019 @ 11:25pm 
It's an old build long before many of Keen's updates and the beta. I have not updated this because I do not play this game much anymore for that very reason that they change things and break my builds just about every week. I will update that in the description. Also, your problem is most likely with the rotors since they've changed those about a dozen times since I published this as well. Good luck!
Resh 17 May, 2019 @ 11:36am 
And also since the Projector doesn't show the full blueprint does that mean it can't be built in survival?
Resh 17 May, 2019 @ 11:35am 
This thing looks so great but it just flips and flops all over the place. As soon as I spawn it, it starts moving. This is on the earth map creative. Something seems wrong with the way it handles. Have you ever had this happen before?? I want to edit it in creative and put star wars weapons on it but it's out of control lol it just flies every where. I've spawned it and quickly jumped in and turned it off, BUT turning it back on just starts the same weird flight effect.
Kal Skirata 7 May, 2017 @ 1:13pm 
alright Vollstrecker. And this is a custom project involving your creations, so the ship/fleet being built around them are only inspired by real ships from the same universe, and al are being built block for block. I will, however, make an attempt at making the Gallofree transports from EaW and FoC (the standard lander and the HTT tactical lander). And as a side note, I've experienced issues with some of the Star Wars weapons that I'm using, mainly them having the developer texture unstead of them looking like a gun emplacement, so I'm using all weapons from either the Battle Cannon mod or Azimuth, so that way I can avoid those purple turrets. Besides, those things hit real hard, so maybe using them would be a bit better damage-wise.
Vollstrecker  [author] 7 May, 2017 @ 11:07am 
kalskirata42

Sounds like you got a lot going on. Glad you are enjoying my stuff man. I try to make them as accurate as possible and I'm a bit of a perfectionist in that regard so I'm not happy til I get it right. That being said, I like making them vanilla just for that reason, so you, the community, can mod them to your heart's content. Thanks for the kind words.

Currently I am working 16 hour days 6 days a week so it doesn't afford me much in the way of time to play. I will eventually get back in the saddle but for the time being all projects are on hold.
Kal Skirata 4 May, 2017 @ 3:34pm 
hey, I just wanted to say that you make absolutely amazing ships, and are the most accurate by far. Keep up the good work! Also, I'm currently undertaking a project far larger than your Nebulon B frigate, one that can hold anywhere between 400 and 800 of your A-Wing fighters (just in the area dedicated to fighters), 8 of my custom battlecruisers (each being able to hold 5-10 of your A-Wings), and then several corvettes and scout ships.

In other news, I played around with some of your fighters and they're pretty accurate in terms of handling, and I've made minor adjustments to them, mainly a slightly improved paint job (smooth out the stripings and colors), and give them some "proper" Star Wars weapons (replace your vanilla gats with the appropriate laser cannon variant)

I really hope you make more, and I'd love for you to see my project once it's finished!
Vollstrecker  [author] 16 Jan, 2017 @ 6:05pm 
THANKS FOR ALL YOUR VIDEOS, SUBSCRIPTIONS, LIKES, FAVORITES AND COMMENTS GUYS!!!
It gives me inspiration to keep bringing you more builds and improve my techniques! You are all what make it worth it! THE FANS! Cudos to you! ALL OF YOU!
Vollstrecker  [author] 9 Jan, 2017 @ 3:03pm 
Vollstrecker  [author] 20 Dec, 2016 @ 12:51pm 
Kriegsmarine Königstiger 20 Dec, 2016 @ 8:14am 
*gets excited* WOO another amazing thing to add to my list :D
Vollstrecker  [author] 20 Dec, 2016 @ 1:48am 
**NEWS**

Got an exciing new project headed your way in the next few days everybody. If you enjoyed my last two, you are sure to enjoy this! Stay tuned!
Kriegsmarine Königstiger 14 Dec, 2016 @ 3:54pm 
No problem man :D
Vollstrecker  [author] 14 Dec, 2016 @ 3:33pm 
Just a huge thanks again for all of your support and feedback everyone!
Kriegsmarine Königstiger 14 Dec, 2016 @ 1:18pm 
Oh thx man xD i was wondering why i took off and all the sudden my ship exploded into pieces xD
Vollstrecker  [author] 14 Dec, 2016 @ 1:13pm 
@Hailey Bismarck

Gotta turn off thruster damage. Had to cram a bunch inside the thing to hide them so be absolutely sure that is off.
Kriegsmarine Königstiger 14 Dec, 2016 @ 12:54pm 
ok is anyone else having a issue where you cant fly it? as in the entire middle part explodes :P
Vandal-1 14 Dec, 2016 @ 12:43pm 
I downloaded your AT-AT as well, both worb beatifully
Vollstrecker  [author] 14 Dec, 2016 @ 11:51am 
Actually, I had wanted to do some scripting for this for things like control surfaces and such for the air brakes. Problem is, I just have ABSOLUTELY NO room left for anything. Because everything had to be hidden to maintiain movie realism, I had to squish everything in the center. Some of it still shows even so unfortunately scripting will have to wait for something a bit more fun ;)
p3st|cIdE 14 Dec, 2016 @ 9:13am 
Now *this* is the thing that could truly use my hover script... :) for when you're not doing barrel rolls and dogfighting. But ace pilots wouldn't deign to use such automated assistance.
Purrfect-Blinky 14 Dec, 2016 @ 5:44am 
Rouge Squadron (as you wrote it :P) has a powerfull ally with a creator like you, I just looked at your prior work of the ATAT, and got to say... Wow... just 150 hours and already this? :D Well done
High Templar of Allium Cepa 12 Dec, 2016 @ 8:37pm 
*smells the salts, eyes light up*
This is going to be great with the new multiplayer! *rubs hands*
Vollstrecker  [author] 12 Dec, 2016 @ 7:59pm 
Haha, thanks buddy. I'll get the smelling salts
High Templar of Allium Cepa 12 Dec, 2016 @ 7:55pm 
*passes out.