Garry's Mod
gm_bigcity_improved
981 commenti
(SHL2CS) Jareb 11 mag, ore 11:44 
Why did you remove the Baltic Cafe jumpscare?
Rigby 10 mag, ore 14:43 
why the doors are missing?
cumber 6 mag, ore 13:14 
why the fuck did you remove the jumpscare
OMORI 4 mag, ore 19:39 
SCARY!!!111!!!! While playing this, DIDDY SHOWED UP AND TOUCHED ME
skibidirocket9000 26 apr, ore 4:25 
big black guy chasing me dont download this too scary
bubby 25 apr, ore 23:50 
How in fuck do you fucking decompile fucking bigfuckingcityfuck city big big big
Scottish Engineer 19 apr, ore 13:58 
hey question is a random zombie supposed to fall from they sky when first loading the map?
Giant Sewer Rat 23 mar, ore 20:32 
for some reason several building textures have been replaced with some random tf2 wall texture? I've used this map for a long time and never had this problem
八方来财·因果 16 mar, ore 8:52 
ty cadbee for making this gem of a map
Cadbee  [autore] 15 mar, ore 6:05 
Thanks, everyone, for still playing this flawed piece of junk I made when I was 16. There were so many things I wanted to do with the map, but realized I couldn't due to the engine limits -- or I just decided not to because it would make the map too slow for my friends with extremely low-end computers. The result is that there are a lot of random things I left alone without expanding upon, but by now, I think if I changed anything, I'd mess up a bunch of save files and make some people very angry, so I don't even know what I would do if I had time to change anything these days.

In hindsight, I don't think gm_bigcity needed any improvement. I just wanted to add some extra features to make it slightly more fun and make it look a little bit less depressing because it was a popular map on my sandbox server. But in that sense, you might as well just make a new map. Working with gm_bigcity was always a tricky balancing act between features and performance because of the layout.
Cadbee  [autore] 15 mar, ore 6:01 
I'll release the night version someday. Just been too busy with life so I had to delay it.

It's also the fact that I know it won't be a small project because I want to do the night version properly (i.e., not just change the brightness). I want to put different soundscapes for night time and I want to add partial illumination to some of the building windows. Doing the soundscapes requires sourcing sound effects or recording them myself, making the sounds loopable, and then testing them out in-game multiple times until I am satisfied. The building illumination requires making custom textures and editing some of the brushwork in the map and (again) lots of testing in-game.

Its all possible, but it takes time, and the source engine workflow is (to put it gently) not the most straightforward.
special kid 9 mar, ore 22:21 
balls
PIRATE 16 feb, ore 12:58 
its untextured horrbile
queenoftheskys 7 feb, ore 22:24 
did it apear out of thin air
queenoftheskys 7 feb, ore 22:24 
how????
Mao Zedong 1 feb, ore 2:14 
i got chased by a tall black man its so scary:missing:!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
dirtydemps 18 gen, ore 15:40 
EYE asusAW ia A balkcak oxcopDIUGRUEweiHAHSJHASDAHSJAh - everyone that knows about black figures
SuperMillonario1999 29 dic 2024, ore 12:05 
se ve god
Balls Ack III 27 dic 2024, ore 18:37 
i just got attacked by a fucking corpse_01 who sent me to the nether realm
waterneer 24 dic 2024, ore 11:21 
is it good?
A|X 23 dic 2024, ore 10:50 
good job
Gaffel 17 dic 2024, ore 17:14 
i got chased by Cheaple and started drowning
EI goblino 18 nov 2024, ore 11:37 
nah i had enoguh of these dumbass people saying "OH MY GOD I SAW A BLACK FIGURE" why not spawn a nuke that should help!
Tiny Desk Engineer 15 nov 2024, ore 15:42 
Spawned gunships seem to get stuck against walls a lot
Соло Гудман 10 nov 2024, ore 10:53 
9/11
witchbladerose 2 nov 2024, ore 9:49 
so big to good yaaaaaaaaa
tolstichok2020 14 ott 2024, ore 22:23 
9/11 :steamhappy:
mge pyro 4 ott 2024, ore 9:09 
SlowMotion
Nick 11 set 2024, ore 10:46 
pre-7hourwar bigcity
ConfusedMango 11 set 2024, ore 1:30 
i see a twin towers... good thing i have a plane mod... MEHEHEHEHHEHEHE
bechtoldparker 8 set 2024, ore 7:09 
is that twin towers?
Bran Kestrel 7 set 2024, ore 22:17 
it becomes purple help
edizattila1234 21 ago 2024, ore 1:54 
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p4ndym4n 23 lug 2024, ore 20:15 
does this have navmesh?
25糞便腫脹皺紋膿皰腫脹 14 lug 2024, ore 15:34 
aydro has 11 years old steam account. do people think he was serious?
mariusz.trojanowski 14 lug 2024, ore 11:38 
i think this is a perfect place to test 9/11 addons!
aydro 10 lug 2024, ore 9:10 
yeah XD
null 9 lug 2024, ore 23:28 
but also great joke, people somehow belived it
null 9 lug 2024, ore 23:22 
wait that was a joke? GOD FUCKING DAM IT
aydro 9 lug 2024, ore 9:37 
whats even funnier is that people actually thought i was serious XD
null 9 lug 2024, ore 9:00 
okay what the actual fuck a arguement began in this comments just because apprantly "this copied skibidi toilet" but uhhh, sorry to break it to you but this came first
Legomaster2550259195 8 lug 2024, ore 22:46 
i didnt notice until Today that Bigcity had the twin towers.
kablooey 29 giu 2024, ore 16:18 
mr.noob, i totally agree
:steamthumbsup:
MR.NOOB 23 giu 2024, ore 18:29 
cast bobbyepikgamerz into the pit of fire from whenst he came.
Notorious2020 21 giu 2024, ore 16:32 
Skibidi Toilet isn't funny, it doesn't have lore, and it was a mistake, not a masterpiece.
aydro 21 giu 2024, ore 14:57 
I WILL CRY ABOUT IT >:((((😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡
SPOOKY SPINO 21 giu 2024, ore 14:28 
bobbyepikgamerz go cry about it
timdy 20 giu 2024, ore 14:48 
nvm episode 2 wasnt mounted
timdy 20 giu 2024, ore 14:36 
maybe its a problem on my end but the openable doors are invisible