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번역 관련 문제 보고
Regarding variety: I will try to change generals uniforms to a more distinct look. Probably olive green or somewhat khaki/tan. It used to be red but it looked too awkward and clowny. Maybe even grey might look good.
Also, basic workers and administrators all wear military uniforms. I think admins should wear the suit and tie while basic workers wear vanilla clothing.
Encouraged by the description, I was wondering if you would mind me using your 'Wick's: Humans Lite' mod for mine .
It is a near-future scenario mainly focusing on Earth. I agree that (most) standard human clothes are ugly, but in my setting they are outright &@**# ridiculous. Your governor's suits are the best I found in any mods, and they especially would be wonderful additions to something set not around 2200 but around the next turn of he century.
Needless to say, credit would go to you and your mod would be linked.
Please let me know.
I dont know why worker pops wear them. Might be caused by Federations DLC. Dont own that one.
The other version is a larger project which is currently not on my direkt schedule, because of the new Stellaris updates and upcomming DLC. I have to wait for them because of possible new files I have to edit in order to make it work properly.
I disliked my old one. That's why I changed design. If you want to keep the old one, you might want to download the "other version" and copy the files like described on top. It should be working without problems.
New uniform design
Added royal uniform
Edited civilian suits
Other uniform colours in separated mods for choosing?
- military will wear peaked caps
- military will change rank insignia based on their skill level
- more diversity in clothes amongst civillians
- not altering standard Human apperance and thus selectable on screen
- better and more beards for men and hairstyle in common